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Steam News5 June 20242y ago

Demo Version 1.0.011

Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) --- v. 1.0.

Full notes

Full Quantum Cortex update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Fixes
addedAdded more tutorial notes to level 1 and changed some of the level layout to try to help players get a better grasp on the game's unusual movement and health mechanics. -Added a setting for MOTION BLUR INTENSITY. -The SHOP button now turns red and warns you when you CAN'T pay for any items, rather than only alerting you when you CAN.
changedAdjusted some fonts to be more consistent with other UI elements. -Increased visibility for the "PRESS SPACE TO INTERACT" popup. -Increased visibility for the "RESTRAINED! MASH A&D RAPIDLY!" popup. -Removed ENCRYPTED CHECKPOINTS -- To return later in the game. *The pacing felt odd in the second level, introducing these so quickly. They left many players feeling confused, rather than surprised or intrigued.
fixedFixed an issue where the music that plays during the final memory sequence would not loop correctly. -Fixed an issue where the main menu would play the incorrect music after ATTRACT MODE ---

Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :)

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v. 1.0.011 Patch notes:

Additions:

- Added more tutorial notes to level 1 and changed some of the level layout to try to help players get a better grasp on the game's unusual movement and health mechanics. -Added a setting for MOTION BLUR INTENSITY. -The SHOP button now turns red and warns you when you CAN'T pay for any items, rather than only alerting you when you CAN.

Adjustments:

-Adjusted some fonts to be more consistent with other UI elements. -Increased visibility for the"PRESS SPACE TO INTERACT"popup. -Increased visibility for the"RESTRAINED! MASH A&D RAPIDLY!"popup. -Removed ENCRYPTED CHECKPOINTS -- To return later in the game. *The pacing felt odd in the second level, introducing these so quickly. They left many players feeling confused, rather than surprised or intrigued.

Fixes:

-Fixed an issue where the music that plays during the final memory sequence would not loop correctly. -Fixed an issue where the main menu would play the incorrect music after ATTRACT MODE ---

The fastest way to reach me is through the community discord! https://discord.gg/qaRcDCEDDj Right now, there are only about 50 members-- the most active one being myself. If you're interested in sharing feedback, suggestions, or getting a sneak-peak at upcoming content, feel free to jump aboard!

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Follow me on my socials!

https://twitter.com/CortexQuantum - My Twitter https://www.youtube.com/@qcdev - My Youtube https://www.patreon.com/QCDev - My Patreon Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :)

Source

Steam News / 5 June 2024

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