Full notes
Full Quantum Cortex update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :)
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v. 1.0.011 Patch notes:
Additions:
- Added more tutorial notes to level 1 and changed some of the level layout to try to help players get a better grasp on the game's unusual movement and health mechanics. -Added a setting for MOTION BLUR INTENSITY. -The SHOP button now turns red and warns you when you CAN'T pay for any items, rather than only alerting you when you CAN.
Adjustments:
-Adjusted some fonts to be more consistent with other UI elements. -Increased visibility for the"PRESS SPACE TO INTERACT"popup. -Increased visibility for the"RESTRAINED! MASH A&D RAPIDLY!"popup. -Removed ENCRYPTED CHECKPOINTS -- To return later in the game. *The pacing felt odd in the second level, introducing these so quickly. They left many players feeling confused, rather than surprised or intrigued.
Fixes:
-Fixed an issue where the music that plays during the final memory sequence would not loop correctly. -Fixed an issue where the main menu would play the incorrect music after ATTRACT MODE ---
The fastest way to reach me is through the community discord! https://discord.gg/qaRcDCEDDj Right now, there are only about 50 members-- the most active one being myself. If you're interested in sharing feedback, suggestions, or getting a sneak-peak at upcoming content, feel free to jump aboard!
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Follow me on my socials!
https://twitter.com/CortexQuantum - My Twitter https://www.youtube.com/@qcdev - My Youtube https://www.patreon.com/QCDev - My Patreon Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :)
Source
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