Full notes
Full Quantum Cortex update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :)
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v. 1.0.403 Patch notes:
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Adjustments:
-Reduced the size of the"GOT CURRENCY"notification panel.
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Fixes:
- Improved an issue where certain high-speed wall interactions would cause the player's gravity scale to be set to 0. - Fixed some issues with the new hidden ability.
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Known issues:
- Certain menus remain in the background listening for inputs when closed, causing memory leaks. {HIGH PRIORITY FIX} - Certain graphical issues such as flashing lights or excessive bloom may occur, depending on the player's graphics settings and hardware. {HIGH PRIORITY FIX} - Rarely, connecting with level geometry may cause the player to jitter. {HIGH PRIORITY FIX} - Tutorial text does not update to reflect control binding settings. {LOW PRIORITY FIX} - Certain animations may still be offset from their expected position in some circumstances (e.g. being too far away from the ledge while in the wall-hang state) {LOW PRIORITY FIX} - On rare occasions, when the player dies, they may be unable to respawn. {UNABLE TO REPLICATE} - A rare crash may occur when running off of ramps. {UNABLE TO REPLICATE}
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Thanks to everyone who checked the game out during SAGE 2024!
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Want to talk? The fastest way to reach me is through the community discord!
Right now, there are only about 75 members-- the most active one being myself. If you're interested in sharing feedback, suggestions, or getting a sneak-peak at upcoming content, feel free to jump aboard!
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Follow me on my socials!
https://twitter.com/CortexQuantum - My Twitter https://www.youtube.com/@qcdev - My Youtube https://www.patreon.com/QCDev - My Patreon https://bsky.app/profile/qcdev.bsky.social - My Bluesky https://www.instagram.com/quantum_cortex/ - My Insta MORE WAYS TO CONNECT:
Source
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