In this update15
Full notes
Full Quake Champions update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Maps
- UI and audio
- Gameplay
- Balance
- Security
Quake Champions changes
- Deathmatchmode
Season's greetings, Quakers!
It's the holiday season, and that means a new Quake Champions update with a ho-ho-host of new content—including an all-new map, Crucible!
Crucible
It is when the souls of the damned are tested and forged beneath the endless pool of night in the cauldron of the ebb and flow, which one discovers their true worth: nothing. Crucible is available for Duel, Deathmatch, Team Deathmatch, and Clan Arena modes!
Podiums
Podiums are a new type of vanity item to collect and display beneath your Champion in the Lobby! Players can now access Podiums through a new customization menu in their Profile. (Listed just below the Profile Icon & Nameplate customization.)
Season 17 Content
Added Quake 3 Grenade Launcher as WARTHOG 3000 Tri-bolt
Added Quake 4 Grenade Launcher as GALANG Tri-bolt
Champion Updates
Anarki
Reduced speed boost during Adrenaline use from 20% to 10% faster
Athena
Reduced number of grapple charges from 3 to 2
Added an 800ms second cooldown between throwing grapples
Added Stockpile passive, picking up ammo grants 10% cooldown
Increase damage that can be sustained before breaking the rope from 50 to 100
Collision knockback reduced from 100 to 50
B.J. Blazkowicz
Increased rate of fire of Dual Wield TB & RL from 1.33x to 1.5x faster.
Reduced the size of his upper and lower arm hitboxes
Clutch
Reduced the volume of the first person jump and dodge sound effects
Death Knight
Changed to the Flame Dot from 10 dps for 7 seconds to deal 15 dps for 5 seconds
Doom Slayer
Allow the Berserk to be cancelled after 2 seconds of activation
Eisen
Reduced turret deploy time from 2 to 1 second
Increased turret turn-speed from 180 to 270 degrees per second
Keel
Reduced number of grenade charges from 5 to 3
Increased cooldown between shooting grenades from 400 to 800ms
Increased movement speed to match that of a medium
Increased the cooldown reduction of the Stockpile passive from 5% to 10%
Nyx
Reduced Ghostwalk telefrag damage from 125 to 100
Ranger
Reduced Dire Orb total telefrag damage from 125 (25 touch + 100 telefrag) to 100 (25 touch + 75 telefrag)
Slash
Reduced speed boost during Plasma Trail use from 25% to 10% faster
Sorlag
Reduced the size of her head, arm, and leg hitboxes
Strogg
Reduced Stroyent healing from 25 to 20 HP
Map Updates
Exile
Redid all of the map collision, hopefully fixing all Dire Orb and Peeker exploits, and fixing the uncomfortable ramped walls (except in the foggy cooldown tunnel where it's expected)
The map has been renamed to its original full name, Vestibule of Exile
Simplified ambient soundscape
Insomina
Fixed visibility issue near tribolt ledge
Fixed collision of the blood pool archways
Fixed staircase collision exiting both ends of the bloodpool hallway
Tempest Shrine
Fixed CTF flag placement at Point B
The Dark Zone
Fixed players spawning at the same location in the corridor near the heavy armor
Tower of Koth
Fixed visibility blocker issues on the other Maw staircase
Bot nav updates, trying to resolve the issue of bots looping through the MH teleporter
Vale of Pnath
Fixed collision along SG wall
Game Mode Updates
Clan Arena
Healing Blood Pools are no longer active in Clan Arena modes
Game Updates
Updated Pure Gold bundle to include a new Ranger Pure Gold Profile Icon & Pure Gold Pillar.
Updates to Pure Gold textures
Fixed Pure Gold & Pure Silver shader icons
Improvements to the Nvidia Reflex implementation
Optimization pass on weapon end effects
Optimization pass on Railgun trail affects
Optimization pass on big flame particle affects
Updated Flintlock power-up shaders
Fixed ranked leaderboard favorite champion, now uses Most Frags in Duel
Reverted recent Sorlag acid color changes
Fixed a typo in the Death Knight Necrosis outfit torso description
Fixed the cause of the UI_BACKEND_ERROR_10004
Fixed a crash due to a race condition on start-up
Fixed Q2 TB muzzle animations in first and third
Fixed Q1 TB muzzle animations in first and third
Fixed Q3 RG animation errors
Additional Audio Updates
Reduced the volume of the ability ready sound effect
Service Updates
Improvements to Microsoft Store entitlement consumption
Fixed external invites in the MS Game Pass build
Fixed external platinum purchasing in the MS Store
Source
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