HomeGamesUpdatesPricingMethodology
Steam News14 December 20256mo ago

QUADREMOR DEMO version 1.2.4 released

Hello and welcome to another update log! Important one this time. I call it: "Shotgun Monks Update" Change list: Improved Shotgun Monks AI (they're less braindead now), Added randomized "jump" effect to dropped items, I

Full notes

Full QUADREMOR update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello and welcome to another update log!

What changed

1 fix4 additions3 changes0 removals
  • Gameplay
  • Performance
  • Fixes
changedImproved Shotgun Monks AI (they're less braindead now),
addedAdded randomized "jump" effect to dropped items,
changedImproved lava shader (it's no longer blown-out),
addedAdded colliders to torches,
addedAdded material to a door cutout in the toxic area,
addedAdded red-ish hue to the acid material,

Important one this time.

I call it: "Shotgun Monks Update"

Change list:

  • Improved Shotgun Monks AI (they're less braindead now),

  • Added randomized "jump" effect to dropped items,

  • Improved lava shader (it's no longer blown-out),

  • Added colliders to torches,

  • Added material to a door cutout in the toxic area,

  • Added red-ish hue to the acid material,

  • Fixed some bugs.

Updates 1.2.2 and 1.2.3 were so insignificant that I decided not to post about them.

Enjoy this one and stay tuned for more!

Source

Steam News / 14 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.