Full notes
Full QUADREMOR update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello and welcome to another update log!
What changed
- Gameplay
- Fixes
- UI and audio
QUADREMOR changes
This one is pretty important although not groundbreaking - more significant changes will come later
I had to change some stuff to make the demo more fun and a bit prettier
So here is the list:
Changed weapon sway animation and speed,
Fixed texture glitch in E1L1,
Added details to E1L1 (a few additional structures and such),
Added baked contact shadows to E1L1,
Changed shape of the wooden bridge in E1L1,
Slightly reworked the toxic area of E1L1,
Tweaked the acid texture,
Zombie alert sound changed to a shorter one,
Stay tuned for more news and updates!
Source
Changelog.gg summarizes and formats this update. How we read updates.
