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Steam News21 September 20169y ago

A Whole New World: Update #2 Released!

The second major update to Pylon: Rogue has been released! Dubbed "A Whole New World", this update adds 10 new items and improvements to the world map, such as a dedicated shop button, streamlined paths, champion enemie

Full notes

Full Pylon: Rogue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions1 change2 removals
  • UI and audio
  • Maps
  • Gameplay
  • Store
  • Balance
  • Fixes
addedThe second major update to Pylon: Rogue has been released! Dubbed "A Whole New World", this update adds 10 new items and improvements to the world map, such as a dedicated shop button, streamlined paths, champion enemies, and more!
addedPatch Notes:Added Champion Enemies champions have a chance to appear on the world map after completing a level if you and a champion occupy the same node on the map, you are teleported to an arena to fight once the champion is defeated, you are rewarded with a chest containing better-than-average loot
addedPatch Notes:Added 10 New Items
addedPatch Notes:Added a button that can be used to travel to the shop while on the world map (the shop no longer spawns as a level on the map)
addedPatch Notes:Added a widget to the world map HUD that indicates the number of rooms and locked chests in a level (must be standing on the level node)
removedPatch Notes:Removed some redundant nodes from world map generation

The second major update to Pylon: Rogue has been released! Dubbed "A Whole New World", this update adds 10 new items and improvements to the world map, such as a dedicated shop button, streamlined paths, champion enemies, and more!

Patch Notes:

  • Added Champion Enemies

    • champions have a chance to appear on the world map after completing a level

    • if you and a champion occupy the same node on the map, you are teleported to an arena to fight

    • once the champion is defeated, you are rewarded with a chest containing better-than-average loot

  • Added 10 New Items

  • Added a button that can be used to travel to the shop while on the world map (the shop no longer spawns as a level on the map)

  • Added a widget to the world map HUD that indicates the number of rooms and locked chests in a level (must be standing on the level node)

  • Removed some redundant nodes from world map generation

  • The boomerang is now 300 gems at the shop (down from 400)

  • Fixed a bug causing some characters to inflict twice as much damage on a crit as intended

  • Fixed a bug causing some locked items to not track their progress toward unlocking

  • Frozen enemies no longer animate

  • Misc minor bug fixes

Source

Steam News / 21 September 2016

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