Full notes
Full Pylon: Rogue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
- Fixes
- UI and audio
We made a quick hotfix to address some common bugs, and potential crash issues:
General
Ms. Underhood's charged arrows will now hit jungle lizards
Skeleton Minions are now immune to Confuse
The cloaked enemies in the cave area now play a death animation
Pocket Sand's cooldown has been fixed
Fixed the unlock condition for the Assassin character not completing as intended
Fixed a number of bugs that could result in a crash or unintended program behavior
Jungle Boss
Fixed a bug which caused swarm creatures to spawn after the Jungle Boss was dead
Fixed a bug which caused the Jungle Boss to continue rotating while doing his Bite attack
Fixed a bug which caused the Jungle Boss to play his beam attack animation without actually using the Beam ability
Fixed a bug which caused damage colliders to remain active after Tentacles were killed
Desert Boss
Fixed a bug which caused the Breathe Fire beam to not render some times
Made the Bite snap sound match the animation more closely
Breakables in the approach to the fight now spawn a fixed amount of hearts and scrolls
Final Boss
Breakables in the boss arena now spawn a fixed amount of hearts and scrolls
Source
Changelog.gg summarizes and formats this update. How we read updates.
