What changed
2 fixes5 additions1 change2 removals
- UI and audio
- Maps
- Gameplay
- Store
- Balance
- Fixes
addedThe second major update to Pylon: Rogue has been released! Dubbed "A Whole New World", this update adds 10 new items and improvements to the world map, such as a dedicated shop button, streamlined paths, champion enemies, and more!
addedPatch Notes:Added Champion Enemies champions have a chance to appear on the world map after completing a level if you and a champion occupy the same node on the map, you are teleported to an arena to fight once the champion is defeated, you are rewarded with a chest containing better-than-average loot
addedPatch Notes:Added 10 New Items
addedPatch Notes:Added a button that can be used to travel to the shop while on the world map (the shop no longer spawns as a level on the map)
addedPatch Notes:Added a widget to the world map HUD that indicates the number of rooms and locked chests in a level (must be standing on the level node)
removedPatch Notes:Removed some redundant nodes from world map generation
Pylon: Rogue changes
addedThe second major update to Pylon: Rogue has been released! Dubbed "A Whole New World", this update adds 10 new items and improvements to the world map, such as a dedicated shop button, streamlined paths, champion enemies, and more!
addedAdded Champion Enemies champions have a chance to appear on the world map after completing a level if you and a champion occupy the same node on the map, you are teleported to an arena to fight once the champion is defeated, you are rewarded with a chest containing better-than-average loot
addedAdded 10 New Items
addedAdded a button that can be used to travel to the shop while on the world map (the shop no longer spawns as a level on the map)
addedAdded a widget to the world map HUD that indicates the number of rooms and locked chests in a level (must be standing on the level node)
The second major update to Pylon: Rogue has been released! Dubbed "A Whole New World", this update adds 10 new items and improvements to the world map, such as a dedicated shop button, streamlined paths, champion enemies, and more!
Patch Notes:
Added Champion Enemies
champions have a chance to appear on the world map after completing a level
if you and a champion occupy the same node on the map, you are teleported to an arena to fight
once the champion is defeated, you are rewarded with a chest containing better-than-average loot
Added 10 New Items
Added a button that can be used to travel to the shop while on the world map (the shop no longer spawns as a level on the map)
Added a widget to the world map HUD that indicates the number of rooms and locked chests in a level (must be standing on the level node)
Removed some redundant nodes from world map generation
The boomerang is now 300 gems at the shop (down from 400)
Fixed a bug causing some characters to inflict twice as much damage on a crit as intended
Fixed a bug causing some locked items to not track their progress toward unlocking
Frozen enemies no longer animate
Misc minor bug fixes