Changelog Version 0.2.0 New Mac and Linux builds for testing purposes - Map now displays the player direction for better navigation - Added introductory letter to the starting inventory - Upgraded map icons for the play
Full notes
Full Pumpkin Woods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition2 changes0 removals
Compatibility
Gameplay
Balance
Server
addedNew Mac and Linux builds for testing purposes - Map now displays the player direction for better navigation - Added introductory letter to the starting inventory - Upgraded map icons for the player, huts, plants, standing torches and cats - Increased the density of items in all biomes by 10 to 30% - Sunset/sunrise transitions are now 7x slower, giving a more natural look - Player can now build their own chests inside huts - Added chocolate as a consumable item sold in shops - Some sweet recipes now contain chocolate as an ingredient - Reduced market value of fairy dust by 50% - Reduced market value of ores and ingots by 25% - Minor adjustments to the market value of ancient artifacts - Reduced negative health effect of pizzas - Reduced daily chance of rain from 36 to 30% - Stats frame around the screen is now darker to better blend with the game - Scrolls and water buckets can now be sold at the shops - Taming cats now plays an unique sound effect - Cats and furniture are no longer attacked by spiderwebs - Broom attack and cooldown reduced to fall in line with other tools - Destroying wells and furnaces now give more resources - Damage screen effect now displays less often when one of your stats reaches 0 - Tooltips now only display within 3 meters from the target - Updated description of some craftable items - Improved skirt physics - Minor UI improvements
fixedFixed an issue where the furnace would not load properly - Tamed cats no longer wander too far when told to stay - Untamed cats no longer wander too far from the spawning position - Player no longer stops sleeping without player input - Fixed a bug where bears and boars would attack players in chill mode - Fixed an issue where cats could not enter or exit huts - Fixed an issue where cats in wander state would not load their position properly - Minor fixes and adjustments
changedA very small chance of the player getting stuck on a loop while opening doors - A very small chance that the player cannot use tools
changedIf you decide to join the playtest, we'd love to hear your feedback in the Steam forums or directly on our Discord server: https://discord.gg/warRP5bDFJ
Pumpkin Woods changes
addedNew Mac and Linux builds for testing purposes - Map now displays the player direction for better navigation - Added introductory letter to the starting inventory - Upgraded map icons for the player, huts, plants, standing torches and cats - Increased the density of items in all biomes by 10 to 30% - Sunset/sunrise transitions are now 7x slower, giving a more natural look - Player can now build their own chests inside huts - Added chocolate as a consumable item sold in shops - Some sweet recipes now contain chocolate as an ingredient - Reduced market value of fairy dust by 50% - Reduced market value of ores and ingots by 25% - Minor adjustments to the market value of ancient artifacts - Reduced negative health effect of pizzas - Reduced daily chance of rain from 36 to 30% - Stats frame around the screen is now darker to better blend with the game - Scrolls and water buckets can now be sold at the shops - Taming cats now plays an unique sound effect - Cats and furniture are no longer attacked by spiderwebs - Broom attack and cooldown reduced to fall in line with other tools - Destroying wells and furnaces now give more resources - Damage screen effect now displays less often when one of your stats reaches 0 - Tooltips now only display within 3 meters from the target - Updated description of some craftable items - Improved skirt physics - Minor UI improvements
fixedFixed an issue where the furnace would not load properly - Tamed cats no longer wander too far when told to stay - Untamed cats no longer wander too far from the spawning position - Player no longer stops sleeping without player input - Fixed a bug where bears and boars would attack players in chill mode - Fixed an issue where cats could not enter or exit huts - Fixed an issue where cats in wander state would not load their position properly - Minor fixes and adjustments
changedA very small chance of the player getting stuck on a loop while opening doors - A very small chance that the player cannot use tools
changedIf you decide to join the playtest, we'd love to hear your feedback in the Steam forums or directly on our Discord server: https://discord.gg/warRP5bDFJ
Changelog Version 0.2.0
New Mac and Linux builds for testing purposes - Map now displays the player direction for better navigation - Added introductory letter to the starting inventory - Upgraded map icons for the player, huts, plants, standing torches and cats - Increased the density of items in all biomes by 10 to 30% - Sunset/sunrise transitions are now 7x slower, giving a more natural look - Player can now build their own chests inside huts - Added chocolate as a consumable item sold in shops - Some sweet recipes now contain chocolate as an ingredient - Reduced market value of fairy dust by 50% - Reduced market value of ores and ingots by 25% - Minor adjustments to the market value of ancient artifacts - Reduced negative health effect of pizzas - Reduced daily chance of rain from 36 to 30% - Stats frame around the screen is now darker to better blend with the game - Scrolls and water buckets can now be sold at the shops - Taming cats now plays an unique sound effect - Cats and furniture are no longer attacked by spiderwebs - Broom attack and cooldown reduced to fall in line with other tools - Destroying wells and furnaces now give more resources - Damage screen effect now displays less often when one of your stats reaches 0 - Tooltips now only display within 3 meters from the target - Updated description of some craftable items - Improved skirt physics - Minor UI improvements
Bug Fixes
Fixed an issue where the furnace would not load properly - Tamed cats no longer wander too far when told to stay - Untamed cats no longer wander too far from the spawning position - Player no longer stops sleeping without player input - Fixed a bug where bears and boars would attack players in chill mode - Fixed an issue where cats could not enter or exit huts - Fixed an issue where cats in wander state would not load their position properly - Minor fixes and adjustments
Known Bugs
A very small chance of the player getting stuck on a loop while opening doors - A very small chance that the player cannot use tools
Saving and loading will solve both issues while we investigate further.
If you decide to join the playtest, we'd love to hear your feedback in the Steam forums or directly on our Discord server: https://discord.gg/warRP5bDFJ