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Steam News23 March 20251y ago

NPC Relations System & General Improvements

NPC Relations System & General Improvements Changelog Version 0.1.8 New NPC relations system, affected by your actions - New and improved use tool and crafting animations - Added 2 enchanted trees to the Enchanted Fores

Full notes

Full Pumpkin Woods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Server
changedNPC Relations System & General Improvements
addedNew NPC relations system, affected by your actions - New and improved use tool and crafting animations - Added 2 enchanted trees to the Enchanted Forest and Swamp biomes - Upgraded map, now displays wells, logs, pumpkins and large rocks - Increased interact range by 25% so it's easier to pick up items - Added coin bags to NPC houses, chests and townhall building - Added sound effects for starting and completing NPC quests - Cooldown period for using tools greatly reduced - Damage with tools reduced by 50% to compensate for the lower cooldown - Tool spoilage rate adjusted so it lasts the same as before - Increased speed of the deer running animation by 17% - Slightly increased camera field of view to show more of the world - Added an unique stinger to the start of the game - Added tooltip in the main menu explaining Chill World mode - Oats updated with an improved mesh and icon - Updated eye creature, sunflower and note sound effects - Minor UI improvements
fixedFixed random sounds playing at the start of the game - Fixed firewood disappearing when dropped - Fixed tents refusing to be placed properly - Tents, barrels and campfires are no longer attacked by spiderwebs - Deer no longer can fly around rocks - Sleep is no longer interrupted by opening UI panels - Camera no longer bumps near the ground - Added missing HP bar for crystals - Minor fixes and adjustments
addedDue to the procedural generation nature of the game, saves from previous versions do not feature new content. For the best experience, please start a new world.
changedIf you decide to join the playtest, we'd love to hear your feedback in the Steam forums or directly on our Discord server: https://discord.gg/warRP5bDFJ

Pumpkin Woods changes

changedNPC Relations System & General Improvements
addedNew NPC relations system, affected by your actions - New and improved use tool and crafting animations - Added 2 enchanted trees to the Enchanted Forest and Swamp biomes - Upgraded map, now displays wells, logs, pumpkins and large rocks - Increased interact range by 25% so it's easier to pick up items - Added coin bags to NPC houses, chests and townhall building - Added sound effects for starting and completing NPC quests - Cooldown period for using tools greatly reduced - Damage with tools reduced by 50% to compensate for the lower cooldown - Tool spoilage rate adjusted so it lasts the same as before - Increased speed of the deer running animation by 17% - Slightly increased camera field of view to show more of the world - Added an unique stinger to the start of the game - Added tooltip in the main menu explaining Chill World mode - Oats updated with an improved mesh and icon - Updated eye creature, sunflower and note sound effects - Minor UI improvements
fixedFixed random sounds playing at the start of the game - Fixed firewood disappearing when dropped - Fixed tents refusing to be placed properly - Tents, barrels and campfires are no longer attacked by spiderwebs - Deer no longer can fly around rocks - Sleep is no longer interrupted by opening UI panels - Camera no longer bumps near the ground - Added missing HP bar for crystals - Minor fixes and adjustments
addedDue to the procedural generation nature of the game, saves from previous versions do not feature new content. For the best experience, please start a new world.
changedIf you decide to join the playtest, we'd love to hear your feedback in the Steam forums or directly on our Discord server: https://discord.gg/warRP5bDFJ

NPC Relations System & General Improvements

Changelog Version 0.1.8

  • New NPC relations system, affected by your actions - New and improved use tool and crafting animations - Added 2 enchanted trees to the Enchanted Forest and Swamp biomes - Upgraded map, now displays wells, logs, pumpkins and large rocks - Increased interact range by 25% so it's easier to pick up items - Added coin bags to NPC houses, chests and townhall building - Added sound effects for starting and completing NPC quests - Cooldown period for using tools greatly reduced - Damage with tools reduced by 50% to compensate for the lower cooldown - Tool spoilage rate adjusted so it lasts the same as before - Increased speed of the deer running animation by 17% - Slightly increased camera field of view to show more of the world - Added an unique stinger to the start of the game - Added tooltip in the main menu explaining Chill World mode - Oats updated with an improved mesh and icon - Updated eye creature, sunflower and note sound effects - Minor UI improvements

Bug Fixes

  • Fixed random sounds playing at the start of the game - Fixed firewood disappearing when dropped - Fixed tents refusing to be placed properly - Tents, barrels and campfires are no longer attacked by spiderwebs - Deer no longer can fly around rocks - Sleep is no longer interrupted by opening UI panels - Camera no longer bumps near the ground - Added missing HP bar for crystals - Minor fixes and adjustments

Important Note:

Due to the procedural generation nature of the game, saves from previous versions do not feature new content. For the best experience, please start a new world.

If you decide to join the playtest, we'd love to hear your feedback in the Steam forums or directly on our Discord server: https://discord.gg/warRP5bDFJ

Source

Steam News / 23 March 2025

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