Full notes
Full Pub Sim update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Events
Hi everyone, we've spent a LOT longer on this one and I can only thank each and every one of you for your patience and support, I truly hope you feel it was worth the wait.
As always, PLEASE START A NEW GAME AS THIS WILL CORRUPT OLDER SAVES AND CAUSE STRANGE BUGS. But now for the good stuff:
Features
Tip Jars, there are now upgradable tip jars that will allow happy patrons to support your business
New Intro, enjoy a bit more context into the start of your Pub venture
A repairable front of house that will allow a greater markup tolerance once done
New liquids, No longer will you be serving flat apple juice
New lighting and dynamic shadows, atmosphere now included
Further onboarding, hopeful removal of confusion for fresh players
Project health, we've spent time to make sure the game will be ready for the future
New crates and boxes for drinks
New snow effects because it's Christmas!
Added extra staff options so you can control when Barkeepers should serve or turn a customer away
Fresh lighting pass to avoid black voids when upgrading the bar
Bug Fixes
Main menu freeze upon game start
Tablet not removing paint mode
Part of cash register covered by text which blocked the mouse
Customers went into stock room
Placement arrow facing wrong direction
Computer screen black
Spawned under the ground
Bar is dusty despite being clean
Cleaner stopped working
Drink Labels incorrect
Ghost drinks taking up space despite not really existing
Customers not leaving even after waiting beyond their patience timer
Stock worker getting stuck
Spirit drinkers refusing to leave
Cleaners not cleaning shot glasses
1 Patch of dirt caused tons of dust
Beer bottles showing as 0mls
Glasses not despawning when shelf is moved
Outside bin was highlighted when a full glass was being held
Pause menu didn't pause the game
Stockworker not replacing empty kegs from storage
Modern pointlight had no material
Customers never selected Absinthe
Customers didn't reduce liquid amount in glass when drinking
Quality of Life improvements
Items that are not level locked but have other requirements are now amber coloured instead of red
Added further steps to help understand how the liquor specialist works
Game now autochecks the players language
Rep summary is now more understandable
Mouse auto recentres during summary, cash reg usage and pause menu
Spent money in summary is now red and not green
Cleaners remove empty bottles instead of barkeepers now
Stock workers use up the lowest quanitity crate instead of the first one they see
Customers evenly distribute themselves between cash registers
Added brightness options for game and the in-game computer in the office
Known Bugs
Lighting sometimes flickers
AI clipping into tables
AI teleporting forward when standing up from a seat
Fog can enter the bar
Staff pouring can sometimes look strange
Bottles sometimes clip their boxes
Some boxes are overlapping the stock shelves
Beer can look red when customer is drinking it
Thankyou again, I hope you all have a wonderful time this season and we'll be continuing to work on Pub Sim in the coming year, please let us know if you find any extra issues and we'll be sure to get it fixed as soon as we possibly can!
Source
Changelog.gg summarizes and formats this update. How we read updates.
