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Steam News15 April 20251y ago

Version 1.0 Patch 4

Hi everyone. Welcome to version 1.0 Patch 4 Bugs Fixed Barkeeper will no longer turn away a customer if they're waiting on a bottle being used by another staff member Liquor drinkers will ALWAYS pay their tab before lea

Full notes

Full Pub Sim update

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What changed

3 fixes1 addition4 changes1 removal
  • Fixes
  • Events
  • Gameplay
removedBugs FixedBarkeeper will no longer turn away a customer if they're waiting on a bottle being used by another staff member
changedBugs FixedLiquor drinkers will ALWAYS pay their tab before leaving, no matter the reason
fixedBugs FixedChanging your keybind deleted the entire keybind option, this is now fixed
changedBugs FixedA player loaded 200 songs onto the Jukebox and nuked their game, we found the cause and it's now sorted, enjoy your unlimited playlist
changedBugs FixedBottles are now properly refreshed after returning to an old bar
fixedBugs FixedFixed an issue where if you're turning the bottle and exit pouring mode at the same time it kept spinning

Hi everyone.

Welcome to version 1.0 Patch 4

Bugs Fixed

  • Barkeeper will no longer turn away a customer if they're waiting on a bottle being used by another staff member

  • Liquor drinkers will ALWAYS pay their tab before leaving, no matter the reason

  • Changing your keybind deleted the entire keybind option, this is now fixed

  • A player loaded 200 songs onto the Jukebox and nuked their game, we found the cause and it's now sorted, enjoy your unlimited playlist

  • Bottles are now properly refreshed after returning to an old bar

  • Fixed an issue where if you're turning the bottle and exit pouring mode at the same time it kept spinning

  • Cash register will calculate your change properly if you close and reopen it

  • Fixed an issue where if you placed a fridge against the bell in the 2nd bar it would delete the bell

News: The state of play

So I've got some bad news folks but I felt it was important to keep everyone aware of what's going on, our long-time investors have finally pulled funding. The full structure is Steam takes an initial 40%, from what we're left with our investors then continue to take 50% until the investment is repaid, leaving a 25%/25% split between myself and Valentin, which equates to not very much and definitely not enough to survive on unless the game happened to blow up overnight. To make matters worse, the prospect of employment within the games industry has never been worse, fortunately Valentin is brilliant so he's received an offer but I digress! My main point is that the roadmap will be affected, but to what extent is hard to say right now. Both myself and Valentin really want to continue to make this game better and I don't want anyone thinking we'll abandon it, we 100% believe there's something special here.

So to everyone here, keep suggesting new and cool things, keep bug reporting and keep the drinks flowing, this isn't the end even if it's not quite the future we were all hoping for.

Source

Steam News / 15 April 2025

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