Full notes
Full Pub Sim update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Hi everyone, so we've had the best of both extremes since launch which can be wonderful yet daunting. It's just so wonderful to have this level of support with people praising the game and making their own suggestions to how it could be even better! Yet on the other end we see harsh criticism, the kind that makes you wince as you read/watch on. However I strongly believe that both are coming from a place of passion, therefore ignoring the 'haters' only serves to harm a game's development and purely listening to the supporters only gives half the story. So to all the people who have spoke loudly on the positives and also to those who have shone a light on the negatives, I am very grateful to you both.
Anyway, here's the patch:
Bugs
Bottles will no longer get stuck to employees hands and get stored in wrong places
Pictures displayed wrong tooltips
Removed softlock for using the cash register
Made the fridge lights 1/4th as bright as before
Fixed misaligned walls in bar 2 (2 walls will require repainting if you've painted them already, sorry)
Pub names didn't get saved between patches but now it will
Liquor specialist was locked behind level 21, this wasn't the intention and the requirement is lowered
Liquor pouring had incorrect tooltips
Some AI liked to do a cheeky T-pose when waiting for change, new laws have made this illegal
Balancing
We've changed the prices on all licenses, making the earlier packages cheaper but the later ones more expensive
Feature
We've added a new 'info' app on the in-game PC. Should you ever be confused about how the game works, information can be found there
Source
Changelog.gg summarizes and formats this update. How we read updates.
