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Steam News7 April 20251y ago

Introducing Consumable Bundles

Consumable Bundles Once you have multiple bases, providing them with the necessary consumables for the workforce can become a logistical challenge.

In this update5

Full notes

Full Prosperous Universe update

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What changed

0 fixes2 additions8 changes0 removals
  • Events
  • Store
  • Gameplay
  • UI and audio
changedConsumable BundlesOnce you have multiple bases, providing them with the necessary consumables for the workforce can become a logistical challenge. Especially bases with mixed workforce types have many different (luxury) consumables.
changedConsumable BundlesThis is why we are happy to introduce the consumable bundles. There are five consumable bundles, one for each type of workforce, and every bundle contains enough consumables to provide for 100 workforces for 10 days. Instead of shipping a host of different items to a base, it's now enough to ship a single one.
addedConsumable BundlesUse the new UPCK command to unpack consumable bundles:
changedConsumable BundlesYou can find a link to the command in the context menu of the INV command. Or you can click the U button on top of the inventory item:
addedConsumable BundlesThe new PAC building is used to package the consumable bundles:
changedPioneer BundlePackaging material: 50 PE Weight/Volume: 13t, 8m³

Prosperous Universe changes

changedOnce you have multiple bases, providing them with the necessary consumables for the workforce can become a logistical challenge. Especially bases with mixed workforce types have many different (luxury) consumables.
changedThis is why we are happy to introduce the consumable bundles. There are five consumable bundles, one for each type of workforce, and every bundle contains enough consumables to provide for 100 workforces for 10 days. Instead of shipping a host of different items to a base, it's now enough to ship a single one.
addedUse the new UPCK command to unpack consumable bundles:
changedYou can find a link to the command in the context menu of the INV command. Or you can click the U button on top of the inventory item:
addedThe new PAC building is used to package the consumable bundles:

Consumable Bundles

Once you have multiple bases, providing them with the necessary consumables for the workforce can become a logistical challenge. Especially bases with mixed workforce types have many different (luxury) consumables.

This is why we are happy to introduce the consumable bundles. There are five consumable bundles, one for each type of workforce, and every bundle contains enough consumables to provide for 100 workforces for 10 days. Instead of shipping a host of different items to a base, it's now enough to ship a single one.

Use the new UPCK command to unpack consumable bundles:

You can find a link to the command in the context menu of the INV command. Or you can click the U button on top of the inventory item:

The new PAC building is used to package the consumable bundles:

Pioneer Bundle

BasicAmount
DW40
RAT40
OVE5
Luxury
COF5
PWO2

Packaging material: 50 PE Weight/Volume: 13t, 8m³

Settler Bundle

BasicAmount
DW50
RAT60
EXO5
PT5
Luxury
KOM10
REP2

Packaging material: 100 PE Weight/Volume: 20t, 13m³

Technician Bundle

BasicAmount
DW75
RAT70
MED5
HMS5
SCN1
Luxury
ALE10
SC1

Packaging material: 1 PSS, 40 PE Weight/Volume: 24t, 16m³

Engineer Bundle

BasicAmount
DW100
FIM70
MED5
HSS2
PDA1
Luxury
GIN10
VG2

Packaging material: 4 PSS, 160 PE Weight/Volume: 51t, 46m³

Scientists Bundle

BasicAmount
DW100
MEA70
MED5
LC2
WS1
Luxury
WIN10
NST1

Packaging material: 8 PSS, 280 PE Weight/Volume: 54t, 47m³

Source

Steam News / 7 April 2025

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