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Steam News29 July 202617d ago

A quick update!

Hi there – I hope you're doing well! A quick update: currently working on finishing the connective tissue between act 1 and 2.

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addedThere's only so much writing and debugging a person can do in a day. To break things up, I've added three new craftable utility items and the game's first energy weapon as rewards for resolving the situation in Sunny Pines. I've also been throwing a few hours a day at an improved world map for act 1.

Prometheus Wept changes

addedThere's only so much writing and debugging a person can do in a day. To break things up, I've added three new craftable utility items and the game's first energy weapon as rewards for resolving the situation in Sunny Pines. I've also been throwing a few hours a day at an improved world map for act 1.

Hi there – I hope you're doing well!

A quick update: currently working on finishing the connective tissue between act 1 and 2. The work's taking longer than anticipated – there are quite a few strands to follow and tie up. Somedays, it feels like marching through treacle, but it's getting there :)

The militia-side conclusion is mostly debugged. I'm half-way through writing the second draft of the rebel side conclusion – another few days and I'll be scripting and debugging it.

There's only so much writing and debugging a person can do in a day. To break things up, I've added three new craftable utility items and the game's first energy weapon as rewards for resolving the situation in Sunny Pines. I've also been throwing a few hours a day at an improved world map for act 1.

I really appreciate all your patience and support, and I'm sorry this is taking longer than expected. I'll keep working away, and will report back soon,

All the best,

Daithi

Source

Steam News / 29 July 2026

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