Full notes
Full Prologue: Go Wayback! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Fixes
Prologue: Go Wayback! changes
Our latest patch offers new types of binoculars along with gameplay and survival improvements.
Gameplay & Survival
We have improved the furniture destruction mechanics, with broken pieces now taking up a different number of slots in your inventory. The mountain top is also now visible on the map; what you do with that information, though, is entirely up to you.
Items
Well, Go Wayback! is a hardcore survival game after all, and we thought that our previous binoculars made things a tad too easy for you folks! Therefore, we have introduced five different binocular types. You can find some features such as range finding in one, zoom in another, but almost never together. And the old ones, even though they still remain in the game, now have much more limited functionality. So, good luck, I guess?
UI & Visuals
We may have made things a bit harder for you with the Binocular update, but there are things we simplified too. Map icons are updated to help you navigate more easily.
World & Environment
With this patch, we have also refined the way clouds move. You'll now see storms sweeping across the horizon, creating a more realistic weather transition.
Curious how we build things? Check out our new dev blog!
Patch Notes: 0.20684
Gameplay & Survival
Furniture destruction improved: broken pieces now take up different space in your inventory
Hunger/thirst audio bug during startup has been fixed
Bugs with starter cabin being too cold fixed
The mountain top is added to the map
Items & Inventory
Item tooltips are clearer (e.g., Eat, Drink, Wear)
Fixed issues with carrots dropping whole plants when discarded
Refillable items now correctly show calories tied to remaining liquid
Made it easier to rotate and place items
Binoculars added! Multiple variants available (common, military, kids, rangefinder, etc.), complete with zoom, sound effects, and improved handling
World & Environment
Spruce forest colors refreshed
Cabin interiors improved with destructible props and fixed collisions
Floating or misplaced objects (walkman, shelves, matchbox, etc.) corrected
Fixed cabin roof weather audio for rain and hail
See storms sweep across the horizon with moving cloud fronts
UI & Visuals
Placement preview materials are now easier to see
New clothing icons added (basic hats)
Map icons updated
Fixes
Unstuck button added to pause menu to assist players if stuck
Source
Changelog.gg summarizes and formats this update. How we read updates.
