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Steam News28 October 20258mo ago

Early Access starts November 20th, new Open Beta update now live!

After two and a half months in Open Beta, we are finally ready to move to the next stage: Prologue: Go Wayback! is coming to Early Access on November 20th!

In this update11

Full notes

Full Prologue: Go Wayback! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes11 additions16 changes1 removal
  • Compatibility
  • Events
  • UI and audio
  • Maps
  • Gameplay
  • Store
changedAfter two and a half months in Open Beta, we are finally ready to move to the next stage: Prologue: Go Wayback! is coming to Early Access on November 20th! We would like to thank our community for continuously testing our game and sharing their ideas, feedback, and Go Wayback! stories. Nothing gets our team more excited.
changedGame ModesObjective: Survive - Challenge yourself and survive for as long as possible with limited resources
addedCustom Game SettingsIn Early Access you will have access to the a new Custom Game Settings menu, which allows you to further customize your run. Tweak various Dev settings like setting the weather types, adjusting spawn rates for consumables, choosing day or night settings and much more.
changedMap EditorWe have been testing our Map Editor feature for a while, and we are happy to announce that it will be available to the public with the Early Access release. You will be able to draw your own rivers and water bodies using the in-game Map designer, or you can import any PNG image from your system and turn it into a Map!
changedMap EditorWe plan to keep improving the Map Editor throughout Early Access.
changedMap Seed SharingDid you come across an amazing sunset view from a mountain top? Soon you will be able to share the map seed with your friends so they can experience it themselves.

Prologue: Go Wayback! changes

changedAfter two and a half months in Open Beta, we are finally ready to move to the next stage: Prologue: Go Wayback! is coming to Early Access on November 20th! We would like to thank our community for continuously testing our game and sharing their ideas, feedback, and Go Wayback! stories. Nothing gets our team more excited.
changedObjective: Survive - Challenge yourself and survive for as long as possible with limited resources
addedIn Early Access you will have access to the a new Custom Game Settings menu, which allows you to further customize your run. Tweak various Dev settings like setting the weather types, adjusting spawn rates for consumables, choosing day or night settings and much more.
changedWe have been testing our Map Editor feature for a while, and we are happy to announce that it will be available to the public with the Early Access release. You will be able to draw your own rivers and water bodies using the in-game Map designer, or you can import any PNG image from your system and turn it into a Map!
changedWe plan to keep improving the Map Editor throughout Early Access.

After two and a half months in Open Beta, we are finally ready to move to the next stage: Prologue: Go Wayback! is coming to Early Access on November 20th! We would like to thank our community for continuously testing our game and sharing their ideas, feedback, and Go Wayback! stories. Nothing gets our team more excited.

What’s New in Early Access?

Game Modes

Early Access is only the start of the journey for our game, and Game Modes are a way to change how you are exploring the world. At Early Access launch we will have three Game Modes, with more to come as we work with the community:

  • Go Wayback! - The default mode: survive and make your way to the Weather Tower

  • Objective: Survive - Challenge yourself and survive for as long as possible with limited resources

  • Free Roam - Explore at your own pace without worrying about starvation, dehydration or hypothermia

Custom Game Settings

In Early Access you will have access to the a new Custom Game Settings menu, which allows you to further customize your run. Tweak various Dev settings like setting the weather types, adjusting spawn rates for consumables, choosing day or night settings and much more.

Map Editor

We have been testing our Map Editor feature for a while, and we are happy to announce that it will be available to the public with the Early Access release. You will be able to draw your own rivers and water bodies using the in-game Map designer, or you can import any PNG image from your system and turn it into a Map!

We plan to keep improving the Map Editor throughout Early Access.

Map Seed Sharing

Did you come across an amazing sunset view from a mountain top? Soon you will be able to share the map seed with your friends so they can experience it themselves.

Saving

Suspend your run and resume it another time. Saving has been trickier than you'd think, as our guided generation system means things don't end up at the same place every time. We are doing some final testing on our save system ahead of rolling it out with Early Access launch.

Prologue: Go Wayback! will be available to buy from November 20 for $19.99 USD / 19.99 EUR.

Take a sneak peak in today's Open Beta update

Game Modes

Two of the new Game Modes, Objective: Survive and Free Roam, are already available for testing today in today's update!

New Items

Previously the game featured a single flashlight, the OG. With this update, we are adding three more flashlights. Some require a little extra effort (see the hand-cranked flashlight below), while others offer different illumination distances and beam widths.

Environment

Rivers are also getting an update in this patch. With more variety in river profiles and improved tree, grass, and rock placement, the world around you now feels a notch more realistic.

Patch Notes: v0.21492

Gameplay & Systems

  • New Game Modes menu added with two new Game Modes

  • Added Unstuck button to the pause menu

  • Players’ fingers now appear dirtier to match the environment

  • Music player no longer exhibits “haunted” behavior

  • Generator updated with new diegetic fuel gauge

Items

  • Added new flashlights with different functionalities

  • Added a prying tool for destruction

World & Environment

  • New river banks and more river variations added

  • Foraging logic updated, mushrooms now spawn more more consistently

  • Mud patches are now visible on maps; mud color updated

  • Updated areas around cabins with new set dressing

  • Fixed floating, misplaced, and clipping objects in several cabins

  • Animated roof destruction added

UI & Other Fixes

  • Updated translations

  • Adjusted map visuals and behavior; weather tower now displays its area

  • Fog reduced under clear and overcast conditions

  • Fixed compass disappearing and rotation resetting issues

  • Adjusted ladder and shelter collisions to prevent blocking and clipping

Source

Steam News / 28 October 2025

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