Hey there friends, welcome back to another project update! There's not a whole lot of exciting news to report this week - Progress on the game has been steady, we've put the finishing touches on the Demo we'll be bringi
In this update2
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Full Project Regolith update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions3 changes0 removals
Events
Gameplay
changedHey there friends, welcome back to another project update!There's not a whole lot of exciting news to report this week - Progress on the game has been steady, we've put the finishing touches on the Demo we'll be bringing to PAX and showcasing for the Steam Next-Fest this October. But we've got another exciting event we'd like to announce our attendance for!
changedSXSW SydneyThis is SXSW's first time running in Australia, and we're honored to be a part of it's humble beginnings here. While we can't share the finer details at the moment, we'll be sure to keep you all updated on the most important news about our participation as soon as we can!
changedSXSW SydneyOctober's shaping up to be an extremely busy month for the team. So update posts between now and launch may be a little less thorough as they've previously been while we focus our efforts on finalizing the game, but we still appreciate those of you who stop by and keep up with our progress nonetheless! As always you can follow our progress on:
Project Regolith changes
changedThere's not a whole lot of exciting news to report this week - Progress on the game has been steady, we've put the finishing touches on the Demo we'll be bringing to PAX and showcasing for the Steam Next-Fest this October. But we've got another exciting event we'd like to announce our attendance for!
changedThis is SXSW's first time running in Australia, and we're honored to be a part of it's humble beginnings here. While we can't share the finer details at the moment, we'll be sure to keep you all updated on the most important news about our participation as soon as we can!
changedOctober's shaping up to be an extremely busy month for the team. So update posts between now and launch may be a little less thorough as they've previously been while we focus our efforts on finalizing the game, but we still appreciate those of you who stop by and keep up with our progress nonetheless! As always you can follow our progress on:
Hey there friends, welcome back to another project update!
There's not a whole lot of exciting news to report this week - Progress on the game has been steady, we've put the finishing touches on the Demo we'll be bringing to PAX and showcasing for the Steam Next-Fest this October. But we've got another exciting event we'd like to announce our attendance for!
SXSW Sydney
That's right! The team's going to be attending South By Southwest Sydney! Project Regolith will be a part of the Games Expo portion of the show, running from the 18th to the 22nd of October - So if you're attending, make sure to stop by and say hello!
This is SXSW's first time running in Australia, and we're honored to be a part of it's humble beginnings here. While we can't share the finer details at the moment, we'll be sure to keep you all updated on the most important news about our participation as soon as we can!
October's shaping up to be an extremely busy month for the team. So update posts between now and launch may be a little less thorough as they've previously been while we focus our efforts on finalizing the game, but we still appreciate those of you who stop by and keep up with our progress nonetheless! As always you can follow our progress on: