Update log
Full Project Prison update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Fixes
- Maps
Update v1.95 is Now Available!
Crafting & Recipes
When mixing ingredients, the UI now remembers if you’ve made that combo before. It’ll show a Good/Okay/Bad rating based on your past results.
You won't get an instant review anymore. You actually have to sell your batches to people first before a report is generated.
Fixed logic to ensure old recipe details and related dialogue are properly stored and loaded back in without getting wiped.
Fixed the bug where clicking a recipe wouldn't pull up the info panel.
NPCs
NPCs no longer "resurrect" or lose their pose when loading a save.
Fixed the issue where ragdolled NPCs would warp to random locations on the map after loading a save.
NPCs will no longer just stand there awkwardly after getting beaten.
Fixed the "gliding" issue where characters/NPCs would slide across the floor after a social animation finished.
UI & Systems
Fixed the issue where the cursor would disable while the purchase popup was still on screen, soft-locking the player.
The "Congratulations" popup now correctly closes the vending machine menu.
Removed the messy ASCII characters from the Tier system.
Fixed the tracker so tutorial goals actually update and complete now.
Source
