Update log
Full Project Prison update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone! It has been quite a while since our last Steam update. Due to some personal matters, development was paused for a month after the demo launched, but I have been back at it since December.
Extracted changes
- Balance
- UI and audio
- Events
- Store
- Gameplay
I’ve been sharing smaller updates on Discord, but today I want to recap the major changes I’ve implemented over the last two months. These changes are available in the demo right now. While things might be a bit "unstable" as I fine-tune the balance, you’ll clearly see the new direction the game is taking.
1. Total UI Overhaul
The biggest change you’ll notice is the UI. I’ve rebuilt it almost entirely from scratch. It’s now much more functional, providing clearer information to help you manage your operations efficiently.
2. From "Reseller" to "Producer": The New Crafting System
I wasn't satisfied with the original trading loop (buying from smugglers and immediately reselling). It lacked challenge. Now, the game focuses on production:
Custom Recipes: You now create your own recipes for contraband (cigars, alcohol, etc.).
Sourcing Materials: Buy ingredients from the Local Market (at a premium) or compete for them in Auctions.
Production: Head to your stash room to physically craft and assemble your products based on your recipes.
New Sales Model: No more tedious door-to-door selling! You can now place items on shelves in your hideout for buyers to visit you, or fulfill large bulk orders.
Automation: You can still roam to find buyers, or hire gang members to handle the crafting and selling for you.
- Vending MachinesWe’ve added vending machines for direct contraband purchases.
3. Your Hideout, Your Rules
The gameplay has shifted toward a "retail" style. While you aren't opening a public storefront, your hideout now acts as a hub where buyers come to you. This removes the "chore" of early-game selling and lets you focus on growing your empire.
There is so much more I’ve added and even more still on the "To-Do" list. I would truly appreciate it if you could jump into the demo and let me know what you think of these new systems.
I’ll be back next week with even more changes.
Sayonara!
Source
