Project Prison
Steam News 31 January 20263mo ago

V1.99 Patch Notes

šŸƒ Physics & Movement Body Composition: I’ve introduced body composition logic. Now, when you're running and pushing into things, your physical build actually matters for the impact. Better Ragdolls: I’ve overhauled the…

Update log

Full Project Prison update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes1 addition4 changes0 removals
  • Gameplay
  • Workshop
  • Fixes
addedšŸƒ Physics & MovementBody Composition: I’ve introduced body composition logic. Now, when you're running and pushing into things, your physical build actually matters for the impact.
changedšŸƒ Physics & MovementBetter Ragdolls: I’ve overhauled the ragdoll system to be much smoother and more realistic.
fixedšŸƒ Physics & MovementStanding Up: I fixed that "horrific" animation when standing up from a ragdoll state. You’ll look a lot more like a human and less like a glitching mannequin now.
changedšŸ³ Cooking & RecipesIngredient Info: I improved the tooltips. Instead of just showing you a bunch of tags, they actually explain what each ingredient is.
changedšŸ› ļø The Workshop & SurvivalStatus Effects: I’ve refined how "problems" like hunger affect you during minigames. I wanted to make sure the game handles it logically—deciding whether to end the game or apply a penalty—rather than it just feeling broken.
changedšŸ› ļø The Workshop & SurvivalClosing Time: When the workshop hours are over, I’m kicking you out! Don’t worry though, I’ve made sure the game saves your state as you leave.

šŸƒ Physics & Movement

  • Body CompositionI’ve introduced body composition logic. Now, when you're running and pushing into things, your physical build actually matters for the impact.
  • Better Ragdolls: I’ve overhauled the ragdoll system to be much smoother and more realistic.

  • Standing UpI fixed that "horrific" animation when standing up from a ragdoll state. You’ll look a lot more like a human and less like a glitching mannequin now.

šŸ³ Cooking & Recipes

  • Quality Estimates: When you're putting a recipe together, I’ll now give you an estimate of the potential rating (between X and Y) so you aren't flying blind.

  • Ingredient InfoI improved the tooltips. Instead of just showing you a bunch of tags, they actually explain what each ingredient is.

šŸ› ļø The Workshop & Survival

  • Status Effects: I’ve refined how "problems" like hunger affect you during minigames. I wanted to make sure the game handles it logically—deciding whether to end the game or apply a penalty—rather than it just feeling broken.

  • Closing Time: When the workshop hours are over, I’m kicking you out! Don’t worry though, I’ve made sure the game saves your state as you leave.

  • Entry FixesI fixed the issues with entering the workshop where popups were pausing the game at the wrong times.

šŸ› Bug Fixes

  • Stashroom PauseI finally fixed that bug you remember—the game will no longer stay stuck in a paused state when you head into the stashroom.

Source

Steam News / 31 January 2026

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