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- Project Dagger
A new start.
Where have I been? Hey everyone, it has definitely been awhile and I apologize for my absence. I have had a lot going on in my personal life that has taken my attention away from game development as a whole. As some of…
Store7 changesGameplayBalance - Project Dagger
WIP #3
Hey everyone, figured it's about time to make another one of these and show you all what I have been up to. Honestly it has been a crazy few months, a lot of things going on in my personal life but everything seems to f…
Announcement4 changesBalanceGameplay - Project Dagger
Steam Pricing Update
It has come to my attention that Steam is updating their pricing guide to reflect global changes in currency values so for vast majority of countries if I were to update the pricing it would cost more for those people t…
Announcement2 changesBalance - Project Dagger
0.5.0a
Hey everyone, it's time for a new update and some news regarding the 0.5.0 update. First let me start by saying this is a 2 part update. This is the first part of that update, and 0.5.0b will be following in the next mo…
Patch notes13 changesFixGameplay - Project Dagger
WIP #2
Hey everyone, it's time again for another WIP post. I haven't been as active with day to day development but been brainstorming, taking notes, and figuring out my next moves for the direction to take the game. I also de…
Announcement6 changesGameplayBalance - Project Dagger
0.4.0 Release!
So quite a bit has happened in the background and I've reconsidered how I'm going to handle updates, as well as what each update will include. I know in the Steam release roadmap I had much bigger plans for what 0.4.0 w…
Patch notes15 changesGameplayBalance - Project Dagger
Grand Plains Hotfix
Not really an update with a lot in it, just fixed an issue where doors couldn't be accessed on some levels of the Grand Plains due to cliff faces.
Announcement1 changeFix - Project Dagger
WIP #1
So first thing thanks everyone who has bought the game! The game definitely by no means has blown up or anything or made me a millionaire but I've been so stoked with the amount of love and support I've been seeing for…
Store9 changesGameplayWorkshop - Project Dagger
0.3.13 Hotfix
Yet another hotfix, not going to do too much explaining this time but a handful of issues should now be resolved. Resolved Issues : Enemies in Badlands should no longer run through walls Map no longer get stuck on the s…
Announcement8 changesFixGameplay - Project Dagger
0.3.12 Hotfix
Hey everyone, sorry for yet another issue you may have ran into, hopefully this is the last one (for now)! Ran into some issues with Steam and some other technical issues but we're back with a fix and some new changes!…
Announcement12 changes1 numericFix - Project Dagger
Mouse Bug fix
Hey everyone, wanted to make a quick post regarding an issue with mouse sensitivity. On your first time launching the game your mouse sensitivity is set to 0, this is a bug but once you set it to whatever value you like…
Announcement - Project Dagger
0.3.10 Hotfix
Hey everyone, sorry for the issues some of you may have ran into. I just found out about the issue with the Discord Rich Presence requiring Discord to be open in order to play (which should now be fixed). Also before re…
Event5 changesFixUI/audio - Project Dagger
Post Release Roadmap
Hey everyone, first and foremost thank you for purchasing Project Dagger! I'm Alex the solo developer behind the game. I wanted to key everyone in on what to expect from Project Dagger, my timeline for when I hope to ex…
Patch notes7 changesGameplayBalance


