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Steam News26 July 20223y ago

0.3.10 Hotfix

Hey everyone, sorry for the issues some of you may have ran into. I just found out about the issue with the Discord Rich Presence requiring Discord to be open in order to play (which should now be fixed).

Full notes

Full Project Dagger update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, sorry for the issues some of you may have ran into. I just found out about the issue with the Discord Rich Presence requiring Discord to be open in order to play (which should now be fixed). Also before release there was a report about mouse sensitivity changing on death/reset that wasn't able to be replicated but after some other people played the game I finally tracked it down and got it fixed too.

What changed

3 fixes1 addition1 change0 removals
  • Fixes
  • Events
  • UI and audio
fixedHey everyone, sorry for the issues some of you may have ran into. I just found out about the issue with the Discord Rich Presence requiring Discord to be open in order to play (which should now be fixed). Also before release there was a report about mouse sensitivity changing on death/reset that wasn't able to be replicated but after some other people played the game I finally tracked it down and got it fixed too.
fixedFixed issue with Discord Rich Presence requiring Discord to be opened when running Project Dagger.
fixedFixed issue where mouse sensitivity over 1 would reset it back to either .75 or 1 on death and going back to the main menu.
changedUpdated difficulty values for hard mode so it's more of a challenge.
addedAdded pitch variation to enemy sound effects to make them less annoying.

So here's some very small patch notes.

  • Fixed issue with Discord Rich Presence requiring Discord to be opened when running Project Dagger.

  • Fixed issue where mouse sensitivity over 1 would reset it back to either .75 or 1 on death and going back to the main menu.

  • Updated difficulty values for hard mode so it's more of a challenge.

  • Added pitch variation to enemy sound effects to make them less annoying.

Source

Steam News / 26 July 2022

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