Full notes
Full Project Dagger update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
4 fixes1 addition1 change2 removals
- Fixes
- Gameplay
- Maps
- UI and audio
fixedYet another hotfix, not going to do too much explaining this time but a handful of issues should now be resolved.
fixedResolved Issues :
removedEnemies in Badlands should no longer run through walls
removedMap no longer get stuck on the screen
fixedMain Menu teleport glitch is now fixed
fixedGrand Plains Parkour Textures are fixed
Yet another hotfix, not going to do too much explaining this time but a handful of issues should now be resolved.
Resolved Issues :
Enemies in Badlands should no longer run through walls
Map no longer get stuck on the screen
Main Menu teleport glitch is now fixed
Grand Plains Parkour Textures are fixed
Grand Plains Start room now shows proper cliff model
Attributes Menu keybind can now be changed
UI should now scale better on different aspect ratios
Source
Changelog.gg summarizes and formats this update. How we read updates.
