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Steam News6 March 20265mo ago

v.0.39.9.6 - grabbing, combat and movement fixes

v.0.39.9.6 - grabbing, combat and movement fixes Summery This update is focused on adding quality-of-life features to the gameplay experience, including adding additional animations, updating UI placements, reducing vis

In this update4

Full notes

Full Project Break//Down update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions7 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
addedSummeryThis update is focused on adding quality-of-life features to the gameplay experience, including adding additional animations, updating UI placements, reducing visual effects and adding additional enemy Indicators.
addedAddedNew Grabbing animations when in grab mode.
addedAddedNew UI grabbing icon placed on object in grabable range.Steam post image
addedAddedNew enemy indicators for cabat states: Orange: in combat. Red: about to attack. Yellow: stunned.
addedAddedNew couch detection to stop the player from standing in objects above their heads.
changedAddedEnemies now flinch when attacking your shield.

Project Break//Down changes

addedThis update is focused on adding quality-of-life features to the gameplay experience, including adding additional animations, updating UI placements, reducing visual effects and adding additional enemy Indicators.
addedNew Grabbing animations when in grab mode.
addedNew UI grabbing icon placed on object in grabable range.Steam post image
addedNew enemy indicators for cabat states: Orange: in combat. Red: about to attack. Yellow: stunned.
addedNew couch detection to stop the player from standing in objects above their heads.

v.0.39.9.6 - grabbing, combat and movement fixes

Summery

This update is focused on adding quality-of-life features to the gameplay experience, including adding additional animations, updating UI placements, reducing visual effects and adding additional enemy Indicators.

Added

  • New Grabbing animations when in grab mode.

  • New UI grabbing icon placed on object in grabable range.Steam post image

  • New enemy indicators for cabat states:

    • Orange: in combat.

    • Red: about to attack.

    • Yellow: stunned.

  • New couch detection to stop the player from standing in objects above their heads.

  • Enemies now flinch when attacking your shield.

Changed

  • The grab and throw UI button is flipped.

  • Adjusted the player collider to be centered, to prevent the player colider getting stuck when rotating.

  • Moved the stamina bar to the center of the screen to make it easier to manage stamina.

  • Reduced the vintage effect on low stamina to prevent player panic.

  • When falling off the platform in the quick tutorial, the player will now be moved to the last update.

  • Increased the player's stair climb threshold to improve navigation flow.Steam post image

Fixed

  • Fixed a bug causing the player to not be able to punch at random

  • Fixed an issue causing AI to not standback up after being stunned

Source

Steam News / 6 March 2026

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