Full notes
Full Project Apparatus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
Patch Notes
-Fixed an issue where it was possible to die right before finishing the boss fight, thus causing a fake-out death. [While this was mildly amusing, I thought best to remove it.]
-Improved weapon swap [You didn't even know this was a thing, did you? Well, I improved it. All you need to know]
-missing sfx added for spark tool, and other minor sound alterations
-level 3 final chase and cutscene adjustments [Because I thought it would make it slightly more cool]
Small stuff
-NG+ energy tweaks -Background geometry
Source
Changelog.gg summarizes and formats this update. How we read updates.
