What changed
1 fix0 additions2 changes0 removals
fixedJust a very small hotfix, to reduce the VRAM to enable the game to run on GPUs with 1 GB Vram
changedThis was done by reducing the the size of the world map texture from 10000x10000 px to 1000x1000 px.
changedSeems like although the actual texture as png is just like 2 MB when loaded into the GPU Vram it mostly depends on the pixel size. With this change the necessary Vram went in the editor from 870 -> 465 MB
With this change the necessary Vram went in the editor870→465M↓With this change the necessary Vram went in the editor decreased, nerfProgress Game changes
fixedJust a very small hotfix, to reduce the VRAM to enable the game to run on GPUs with 1 GB Vram
changedThis was done by reducing the the size of the world map texture from 10000x10000 px to 1000x1000 px.
changedSeems like although the actual texture as png is just like 2 MB when loaded into the GPU Vram it mostly depends on the pixel size. With this change the necessary Vram went in the editor from 870 -> 465 MB
Just a very small hotfix, to reduce the VRAM to enable the game to run on GPUs with 1 GB Vram
This was done by reducing the the size of the world map texture from 10000x10000 px to 1000x1000 px.
Seems like although the actual texture as png is just like 2 MB when loaded into the GPU Vram it mostly depends on the pixel size. With this change the necessary Vram went in the editor from 870 -> 465 MB
Keep it up!