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Steam News12 June 20206y ago

1.3.4 is live!

NOTES THIS BUILD IS THE HEAVIEST BUILD I'VE RELEASED SO FAR! LOWERING SHADOW QUALITY IS USUALLY THE FIX IF YOU HAVE PERFORMANCE ISSUES!

Full notes

Full Primordium - Day Zero update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes14 additions60 changes1 removal
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
  • Events
  • Maps
fixedNOTESLOWERING SHADOW QUALITY IS USUALLY THE FIX IF YOU HAVE PERFORMANCE ISSUES! OTHERWISE, TRY LOWERING OTHER VIDEO SETTINGS UNTIL YOU ARE AT YOUR DESIRED FRAMERATE! FATAL ERRORS ARE ALMOST ALWAYS RELATED TO PERFORMANCE ISSUES. IF YOU ARE EXPERIENCING CRASHES TRY REDUCING YOUR GRAPHICS SETTINGS. IF THIS DOESN'T HELP, CONTACT ME WITH SOME REPRODUCTION STEPS AND I'LL GET IT RESOLVED ASAP! IF YOU ARE HOSTING A LISTEN SERVER (I.E. USING YOUR GAMING COMPUTER TO HOST A MATCH) AND IT KEEPS CRASHING, YOUR PC IS NOT POWERFUL ENOUGH TO HOST AND YOU WILL NEED TO WAIT UNTIL DEDICATED SERVERS ARE OUT. I'M NOT ABLE TO MAINTAIN THE WEBSITE AND SUPPORT CONTACT. IF YOU HAVE ANY ISSUES, PLEASE CONTACT ME AT fractuminnovations@gmail.com TEMPORARY SOLUTION: https://entropikz.github.io/Primordium---Day-Zero/
addedCHANGES/FIXESAdded Power Generators.
addedCHANGES/FIXESAdded Resource deposits/mining buildings.
addedCHANGES/FIXESAdded the Exploration System.
addedCHANGES/FIXESAdded laser drills.
addedCHANGES/FIXESAdded Bounty Hunting System.

Primordium - Day Zero changes

fixedLOWERING SHADOW QUALITY IS USUALLY THE FIX IF YOU HAVE PERFORMANCE ISSUES! OTHERWISE, TRY LOWERING OTHER VIDEO SETTINGS UNTIL YOU ARE AT YOUR DESIRED FRAMERATE! FATAL ERRORS ARE ALMOST ALWAYS RELATED TO PERFORMANCE ISSUES. IF YOU ARE EXPERIENCING CRASHES TRY REDUCING YOUR GRAPHICS SETTINGS. IF THIS DOESN'T HELP, CONTACT ME WITH SOME REPRODUCTION STEPS AND I'LL GET IT RESOLVED ASAP! IF YOU ARE HOSTING A LISTEN SERVER (I.E. USING YOUR GAMING COMPUTER TO HOST A MATCH) AND IT KEEPS CRASHING, YOUR PC IS NOT POWERFUL ENOUGH TO HOST AND YOU WILL NEED TO WAIT UNTIL DEDICATED SERVERS ARE OUT. I'M NOT ABLE TO MAINTAIN THE WEBSITE AND SUPPORT CONTACT. IF YOU HAVE ANY ISSUES, PLEASE CONTACT ME AT fractuminnovations@gmail.com TEMPORARY SOLUTION: https://entropikz.github.io/Primordium---Day-Zero/
addedAdded Power Generators.
addedAdded Resource deposits/mining buildings.
addedAdded the Exploration System.
addedAdded laser drills.

NOTES

THIS BUILD IS THE HEAVIEST BUILD I'VE RELEASED SO FAR!

LOWERING SHADOW QUALITY IS USUALLY THE FIX IF YOU HAVE PERFORMANCE ISSUES! OTHERWISE, TRY LOWERING OTHER VIDEO SETTINGS UNTIL YOU ARE AT YOUR DESIRED FRAMERATE! FATAL ERRORS ARE ALMOST ALWAYS RELATED TO PERFORMANCE ISSUES. IF YOU ARE EXPERIENCING CRASHES TRY REDUCING YOUR GRAPHICS SETTINGS. IF THIS DOESN'T HELP, CONTACT ME WITH SOME REPRODUCTION STEPS AND I'LL GET IT RESOLVED ASAP! IF YOU ARE HOSTING A LISTEN SERVER (I.E. USING YOUR GAMING COMPUTER TO HOST A MATCH) AND IT KEEPS CRASHING, YOUR PC IS NOT POWERFUL ENOUGH TO HOST AND YOU WILL NEED TO WAIT UNTIL DEDICATED SERVERS ARE OUT. I'M NOT ABLE TO MAINTAIN THE WEBSITE AND SUPPORT CONTACT. IF YOU HAVE ANY ISSUES, PLEASE CONTACT ME AT fractuminnovations@gmail.com TEMPORARY SOLUTION: https://entropikz.github.io/Primordium---Day-Zero/

CHANGES/FIXES

  • Added Power Generators.

  • Added Resource deposits/mining buildings.

  • Added the Exploration System.

  • Added laser drills.

  • Added Bounty Hunting System.

  • Added Lottery System.

  • Added the procedural galaxy generator back to the space sim.

  • Added more planets to the space sim.

  • Added a sound for fire mode switching.

  • Added a function that will move the ammo display to a third-person view on camera switch.

  • Added footsteps for AI.

  • Fixed an issue with floating body mods.

  • Fixed an issue that made forge mode return you to the main menu.

  • Fixed an issue that blocked the a few quests from showing up.

  • Fixed an issue that made AI fall under the world and shoot the player while they were loading in.

  • Fixed an issue that stopped the Clear The Area quest (Maintenance) from finishing.

  • Fixed the door that leads to nowhere in the administration level.

  • Fixed some issues with the last few quests.

  • Fixed the lighting in the research center.

  • Fixed an issue that would gather the wrong author for quotes.

  • Fixed an issue that prevented the plasma blades from toggling on and off.

  • Fixed an issue with the end of the prologue.

  • Nerfed AI damage.

  • Buffed boss damage.

  • Testing improved AI movement (finding cover, strafing, formations, etc...)

  • Testing Party system.

  • Testing Co-Op Campaign.

  • Testing voice chat.

  • Testing Localizations.

KNOWN ISSUES:

For the moment, I am using text to speech for dialogue. I plan on replacing this as soon as possible.

Alt Tabbing will clear focus for your mouse. If you hold alt-tab and double click on the game screen to return it will resolve the issue. I'll have this fixed as soon as possible, but it looks like it might be an engine issue from what I've seen on the forums.

Boss fights are kinda lame. I'll be adding some cool intro FX/Cinematics later on.

Guide pictures are all displaying the raw meat icon for now. I'll have new pictures soon!

AI movement can be a little weird inside of buildings. I'll be improving this over the next few updates.

Abilities are still W.I.P. please contact me at the support email to let me know what issues you have!

The cloud sim/planet atmospheres look pretty bad. I'll have it fixed up when the other issues are cleaned up!

Terraforming around cities might have you walking on an invisible wall. Terraforming will be disabled near cities in a future update.

Random enemy spawners aren't firing in the Prologue, making it seem pretty dull when walking from point a to point b.

Entering your save game name can take a little time as the system goes through and ensures there are no duplicates.

UP NEXT (Season 1):

  • Custom Factions(Corps)/Alliances/etc...

  • Save/Load destroyed foliage.

  • Asteroid Belts.

  • Planetary rings.

  • Foliage damage system.

  • Animations for entering/exiting vehicles.

  • Interiors for land vehicles.

  • Boats with interiors.

  • Aircraft with interiors.

  • Card Games.

  • Hand Grenades.

  • Conversation system.

  • Companion Influence System.

  • Audio/Video/Text logs.

  • Improved Idle NPC interactions (random move to, random conversations, greeting the player when they walk by, etc...).

  • Manual item drops in Campaign. (Finding special weapons in hidden areas.)

  • Lobby System.

  • Animal Hunting System.

  • Tools for non-lethal subdue.

  • Planetary Weather system.

  • Improved Cloud Sim.

  • Better spawn positions for the AI in the Prologue.

  • Dedicated Servers

  • Mod/workshop support.

  • Music mixer for custom playlists. The menu is there, but no music is available.

  • Shop to buy new music.

  • Armor support for human and alien characters.

  • Custom character choices for multiplayer. I.E. Biomorph, Human, Anima, Alien.

  • Updated cinema for the prologue and season 1.

  • Side Quests for the prologue and season 1.

  • More sandbox/space sim content.

  • Improved Map system.

  • Updated ship models for space defender.

  • AI should simulate errors.

  • More Tips.

  • Advanced interaction system.

  • Cinema/Maps/Objectives for season 2,3, Epilogue.

  • Killstreaks & Perks.

  • More abilities.

  • More optimizations.

  • Spatial Queries/Layered Coordinates (space sim stuff).

  • Full-body customization.

  • Improved shaders to help reduce file size/performance issues.

  • Advanced Damage system (dismemberment, broken bones, etc...)

  • Advanced consume system.

  • More space ships with full interiors/single-seat fighters.

  • AI command system.

  • Custom abilities for each starting class/loadout.

  • Ability customization system.

  • Soft leveling system.

  • Hard leveling system(If you guys want? Might kind ruin the immersion...)

  • Dual Wielding.

  • More scenario maps.

  • Waiting until next for year UE5 and nanite. =']

  • More weapons, armor, crafting, buildings, etc...

  • Projectiles that explode after a certain number of hits.

  • Telescopes? (Mayyybeee)

  • Moar Cheet Codez.

  • Campaign Easter Eggs (memes...SOOOOO MANY MEMES!!).

Source

Steam News / 12 June 2020

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