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Full Primordium - Day Zero update
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Hey everyone,
I'm sorry to say this, but I'm going to have to stop working on the game. Something's happened to my backups and after rolling back, some of my core blueprints are refusing to open in the editor. Unreal Engine has way too many bugs for me to keep going forward with a project like this. The Engine is nice for small stuff, but this is way out of its scope. There are solutions to fix these problems, but I'm not sure I want to try anymore. Nobody seems to have any interest in the game and the market is going to be flooded with space sims, sci-fi sandboxes, etc...so starting over wouldn't really make sense.
Thank you to everyone who stuck around and gave me some encouragement. This was a fun process and I learned a lot!
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