Full notes
Full Primarch update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all.
What changed
- UI and audio
- Gameplay
- Balance
- Events
- Performance
Alpha v0.1.4:
Many skills have had the text of their effects shortened (no effects were changed). There are still more improvements coming for tooltips.
The skill tray can now be opened on the run end screen.
All traps now do roughly 20% more damage, and their tooltip helper now mentions this.
Bone Shield's secondary effect is no longer considered a Hit.
Doubled the health gained from energy with the Phylactery skill.
Adjusted the Lakari Navigator's skills to be less effective.
A combat challenge can no longer appear in the very first battle.
The Invasion combat challenge can no longer appear before there are enemy waves.
Bug fixes:
A crash when removing injuries.
A freeze when causing an elemental burst with void.
A crash where a position couldn't be found.
A freeze involving 2 Bone Shields.
A crash where the time of a skill couldn't be found.
A bug where talents could be considered corrupted when they weren't.
A crash when you try to move your skills after a game over.
A crash when trying to change the language.
Dale.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
