Full notes
Full Powerplay update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Powerplay changes
support ultra-wide resolutions * support infinite resource option in skirmish * fix soft lock in mission 2: engineers are now available * fix tooltips and selection box in ultra-wide * ensure enemy walls are invincible in mission 1 until the assault objective is given * fix conveyors getting into cliffs in mission 4 (thanks Mr. X) * limit conveyor length to 50 cells
Source
Changelog.gg summarizes and formats this update. How we read updates.
