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Steam News21 March 20263mo ago

Demo Week 3

We've had a very productive 3rd week since the release of the demo. We started seeing people playing the game on youtube, which is simultaneously scary and exciting.

Full notes

Full Powerplay update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes6 additions10 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Workshop
  • Performance
addedWe've had a very productive 3rd week since the release of the demo. We started seeing people playing the game on youtube, which is simultaneously scary and exciting. This week has been mostly about air units, adding a community maps section, and fixing tons of bugs.
addedVersion 0.1.34Add community games section. First featured map by Michael from Saltire Realms! @Scotsman
changedVersion 0.1.34Take camera orientation into account in 3D spatial sounds
addedVersion 0.1.34Add hit FX on targets hit by tanks
changedVersion 0.1.34Make steam workshop screenshots higher resolution
changedVersion 0.1.34Many crash fixes

We've had a very productive 3rd week since the release of the demo. We started seeing people playing the game on youtube, which is simultaneously scary and exciting. This week has been mostly about air units, adding a community maps section, and fixing tons of bugs.

Release notes

Version 0.1.34

  • Add community games section. First featured map by Michael from Saltire Realms! @Scotsman

  • Take camera orientation into account in 3D spatial sounds

  • Much better cargo truck animations (when entering and exiting logibays)

  • Add hit FX on targets hit by tanks

  • Make steam workshop screenshots higher resolution

  • Many crash fixes

Version 0.1.36

  • level terrain under newly placed buildings and conveyors

  • artillery rockets explode when in contact with the ground

  • Add logibay UI, to be able to see and select the trucks inside

  • fix cargo trucks sinking when entering a logibay

  • fix cargo truck crashes and avoid receiving incompatible cargo

  • when a workshop item is just created, open a browser to see it

Version 0.1.37

  • airfield can spawn helicopters (assault and transport)

  • airfield can spawn jet fighters (wip)

  • airfield explosion fx

  • fix multi-selection of airfields

  • fix vehicle smoke clipping over water

  • when a queued unit is canceled, reset the progress if there are units of a different type remaining in the queue

  • make map pointers and their corresponding offscreen indicators visually consistent

Version 0.1.38

  • fully functional jet fighters with runway taxiing, flight, attack, and return to airfield behaviors

  • allow populating airfields in edit mode

  • when a jet fighter dies in combat, its spot in the airfield becomes available

  • units do a much more precise range check when attacking buildings

  • prevent jet fighters from attacking while in lift off

  • add propulsion FX to jet fighters

  • fix combat music reset during combat

Version 0.1.40

  • fix airfield not being able to spawn planes in play mode

  • new bomber unit

  • fix inserter abnormalities on elevated ground

  • fix rally points on elevated buildings

  • fix salvage of elevated buildings

Your feedback is important

Please keep coming back to the demo and don't give up on the game as there will be regular updates until the release, which will happen in 2026. We will announce the release date as soon as possible. Goodbye commanders!

Source

Steam News / 21 March 2026

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