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Latest Power updates
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- Power
Patch Notes
Added escape menu to practice mode so you can quit. Made weapons, health, and shield get picked up if you are standing on them during spawn. Fixed pickup, damage, and some other sounds being too loud at a distance. Bot…
Announcement10 changesFixGameplay - Power
Patch Notes
Added a "Practice" single player game mode where you fight our "Mega Bot" 1v1, first to 25 kills wins, deathmatch. Added a Utility AI controlled "Mega Bot" for you to fight against. Added a "photorealistic" map using Qu…
Announcement10 changesFixGameplay - Power
New Video
Got our Utility AI bot picking up and switching weapons, detecting incoming fire from behind, and fully integrated into our new Quixel Megascans "Roman Ruins" map.
Announcement1 changeMaps - Power
New Video
We've been wanting to create a Utility AI system since we thought it sounded cool. So, we did some research and then programmed a bunch of Utility AI "actions" like attack, retreat, pickup health, fire weapon, etc. base…
Announcement1 changeMaps - Power
Patch Notes
Fixed air control not working on original island maps.
Announcement3 changesGameplayMaps - Power
New Video
I've randomized the AI bot movement to more accurately mimic human movement behavior. The bot now adjusts its straight line path, strafes, looks around, and never takes the perfect/lowest cost route to any destination.…
Announcement1 changeMaps - Power
New Video
Just showing off the high fidelity AI movement of our new POWER AI bot. We've also got the Utility AI brain done that controls advanced decision making and will be showing that off soon:
Announcement1 changeBalance - Power
Patch Notes
Fixed exiting loadout menu in game with escape not returning control to the player.
Announcement1 changeFixMaps - Power
Patch Notes
Added ability to change loadouts mid-game. Made loadout names auto rename themselves if not unique. Made jump and speed boosts work with the Quake movement mode.
Announcement1 changeFix - Power
Patch Notes
Removed screen shake from footsteps. Made jump sounds attach to player so they don't lag behind them. Removed pitch variation from moddable sounds to make it easier to customize them. Removed volume increase from moddab…
Announcement1 changeFix - Power
Patch Notes
Improved system for displaying shipping mode debug messages. Increased Tormentor grenade bounce volume. Decreased size of font on character select screen.
Announcement1 changeFix - Power
Patch Notes
Exposed player damage and death functions to modders to create new map elements with. Added ability for modders to attach custom particle effects to skins. Added ability for modders to attach custom sound effects to ski…
Announcement2 changesGameplay - Power
Patch Notes
Updated mod kit method of spawning game decorations like pickups, flags, generators, etc.
Announcement3 changesGameplay - Power
Patch Notes
Fixed new Stryker explosions that were not showing up.
Announcement3 changesGameplay - Power
Patch Notes
Added new vertical beams to health and shield pickups to make them easier to see. Added new high performance explosions for all weapon projectiles. Reduced the size of the Stryker projectiles. Fixed the default health,…
Announcement7 changesFixMaps - Power
New Video
Check out the new POWER sizzle reel to see all the amazing stuff we are doing:
Announcement1 changeGameplay


