Full notes
Full Power update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Store
- Balance
- Gameplay
- Compatibility
Exposed player damage and death functions to modders to create new map elements with.
Added ability for modders to attach custom particle effects to skins.
Added ability for modders to attach custom sound effects to skins.
Added a red damage vignette that scales based on the amount of damage taken.
Added a shipping mode debugger for modders to debug elements of their mods in the shipped game.
Added the new "kit" tag to mods to denote they can be used with other mods as a dependency.
Fixed the mod uploader to work with large 64-bit published file IDs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
