Full notes
Full Power update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Maps
Added escape menu to practice mode so you can quit.
Made weapons, health, and shield get picked up if you are standing on them during spawn.
Fixed pickup, damage, and some other sounds being too loud at a distance.
Bot now drops health and shield shards after being killed.
Made projectiles not hit upper platform edges as easily when firing down on a target.
Reduced the size of projectiles overall to make them hit less.
Reduced player's top and bunnyhop speed to make traveling through the maps more fluid.
Reduced the maximum speed of the AI to balance it with the player's reduced speed.
Increased randomness of bot weapon fire spread to make it less accurate.
Added an colorful outline to the bot to make it easier to track.
Added a color fill to the bot so the player can see it through walls and get to the action faster.
Source
Changelog.gg summarizes and formats this update. How we read updates.
