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Steam News29 August 20196y ago

What's happening

Hi all, It has been a long time since we gave you an update on what we are up to and it's also been a while since we updated the game.

Full notes

Full Posthuman: Sanctuary update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedHi all, It has been a long time since we gave you an update on what we are up to and it's also been a while since we updated the game. Several have been wondering whether we've abandoned the game, but rest assured that the game is still under development. We did have a setback in the development; our lead programmer on the project had to move on to a different venture, which obviously meant that we had to have a hand-over period. This was quite extensive work, so it set us back until we could settle back into the space he left. We're back in shape now and we're trying to reduce the backlog. As regards the game content, we have continued to add more and more encounters which we're still in the process of testing. The testing has also been set back a little because found issues most of the time relate back to some programming tasks, as is the case in all games. At first we were going to post the updates bit by bit, but we want to test a little bit more before releasing. We will release a new update of the game with more content and bug fixes over the next few weeks. We've also started to work on the Story Mode, and we're excited on how that's going to shape up. However, that's one thing that we definitely won't be releasing until it's completely finalised from start to finish, so you'll have to hold on a while longer for that. In the meantime we wish to thank Gary for the awesome job he did while he was with us, and we wish him the best of luck in his new career! We'll miss you. The rest of you, stay tuned for more updates.

Posthuman: Sanctuary changes

addedHi all, It has been a long time since we gave you an update on what we are up to and it's also been a while since we updated the game. Several have been wondering whether we've abandoned the game, but rest assured that the game is still under development. We did have a setback in the development; our lead programmer on the project had to move on to a different venture, which obviously meant that we had to have a hand-over period. This was quite extensive work, so it set us back until we could settle back into the space he left. We're back in shape now and we're trying to reduce the backlog. As regards the game content, we have continued to add more and more encounters which we're still in the process of testing. The testing has also been set back a little because found issues most of the time relate back to some programming tasks, as is the case in all games. At first we were going to post the updates bit by bit, but we want to test a little bit more before releasing. We will release a new update of the game with more content and bug fixes over the next few weeks. We've also started to work on the Story Mode, and we're excited on how that's going to shape up. However, that's one thing that we definitely won't be releasing until it's completely finalised from start to finish, so you'll have to hold on a while longer for that. In the meantime we wish to thank Gary for the awesome job he did while he was with us, and we wish him the best of luck in his new career! We'll miss you. The rest of you, stay tuned for more updates.

Hi all, It has been a long time since we gave you an update on what we are up to and it's also been a while since we updated the game. Several have been wondering whether we've abandoned the game, but rest assured that the game is still under development. We did have a setback in the development; our lead programmer on the project had to move on to a different venture, which obviously meant that we had to have a hand-over period. This was quite extensive work, so it set us back until we could settle back into the space he left. We're back in shape now and we're trying to reduce the backlog. As regards the game content, we have continued to add more and more encounters which we're still in the process of testing. The testing has also been set back a little because found issues most of the time relate back to some programming tasks, as is the case in all games. At first we were going to post the updates bit by bit, but we want to test a little bit more before releasing. We will release a new update of the game with more content and bug fixes over the next few weeks. We've also started to work on the Story Mode, and we're excited on how that's going to shape up. However, that's one thing that we definitely won't be releasing until it's completely finalised from start to finish, so you'll have to hold on a while longer for that. In the meantime we wish to thank Gary for the awesome job he did while he was with us, and we wish him the best of luck in his new career! We'll miss you. The rest of you, stay tuned for more updates.

Source

Steam News / 29 August 2019

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