Full notes
Full Posthuman: Sanctuary update
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What changed
- Gameplay
- Maps
Hi all,
It's time to give a project update while the world is still going through its apocalypse lite. We're testing new characters and we've been adding some functionality to them. We were not entirely happy with how they looked and we're putting in some more work on them before releasing them.
We've also been working on the story mode. We've finally fleshed out the actual encounters and we have to now detail them and implement them in the game. The progress here was much slower than expected due to a number of spokes that intruded our wheels. The global pandemic obviously didn't help and set us back a bit. It definitely impacted our finances and slowed us down that way. But other than that we had other hurdles, including some personal health issues, and technical ones, like finding some combinations of player actions which conflicted with some story paths and choices. So we're enduring and surviving through this stage as we make small steps forward.
We've also implemented other small fixes, like for example fixed some inconsistencies in the weapon visuals, and those of the enemies. We will be releasing an update with these and more encounters which we've tested. The release date for this next update will be announced soon.
Source
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