What changed
2 fixes3 additions2 changes0 removals
- Server
- Gameplay
- Performance
addedπ PostApo β Update 0.2.8 | Multiplayer Fixes, Vehicles & New Bow! π― Survivors, we have another big update packed with fixes, optimizations, and new content! This time, we focused on multiplayer improvements, vehicle fixes, and added a brand-new weapon β the bow and arrows! πΉ Weβve also worked on network stability for multiplayer players β fewer lags, better synchronization, and a more stable connection!
fixedπ Network Fixes & Multiplayer Optimization Multiplayer gameplay is now smoother! Weβve improved the network performance to ensure a more stable connection between the host and clients. β
Fixed random disconnections in multiplayer β the game no longer kicks players due to sudden connection drops. β
Better data synchronization between players β clients now see objects exactly as the host does. β
Reduced multiplayer lag β improved latency and more accurate action synchronization. If you had issues in multiplayer before, this update should make it a lot better! π§
changedπ§ Multiplayer Fixes & Improvements β’ β
Fixed UV light generator sound bug β it was continuously playing in multiplayer, even when it shouldnβt. β’ β
Corrected UV generator light and sound replication β both host and clients now see and hear the generator properly. β’ β
Fixed the parking brake issue in vehicles β clients can now properly release the handbrake and drive! β’ β
Partially fixed vehicle loading for clients β upon first loading, the client now sees the vehicle with all its components, which are part of the vehicleβs inventory. Previously, wheels and body parts would be missing, even though they were in the inventory. β’ β οΈ WARNING! If the host adds or removes vehicle parts, the client will not see the change until they open the vehicle inventory β we are working on a fix! β’ π§ We are also working on fixing vehicle engine sounds and lights β stay tuned for improvements!
addedπΉ New Weapon β Bow & Arrows! β’ π― A new way to fight! The bow and arrows allow for silent kills, perfect for hunting or eliminating enemies without drawing attention. β’ π§ Current issue β sometimes, the client cannot see the hostβs bow. We are working on fixing this.
fixedπ Enemies & AI Improvements β’ After 18:30 and around 22:00, enemies were constantly respawning, leading to FPS drops β fixed! β’ Better enemy distribution during day & night β during the day, there are fewer mutants but more survivors and animals. At night, mutants dominate the world. β’ A dynamic world where every moment matters!
addedπ₯ Whatβs Next? β’ πΉ Further multiplayer optimizations β we want the game to run even smoother! β’ πΉ More vehicle improvements β additional vehicle types and features. β’ πΉ New survival mechanics & crafting β expanding ways to survive and fight! β’ πΉ Story expansion and new quests!
PostApo changes
addedπ PostApo β Update 0.2.8 | Multiplayer Fixes, Vehicles & New Bow! π― Survivors, we have another big update packed with fixes, optimizations, and new content! This time, we focused on multiplayer improvements, vehicle fixes, and added a brand-new weapon β the bow and arrows! πΉ Weβve also worked on network stability for multiplayer players β fewer lags, better synchronization, and a more stable connection!
fixedπ Network Fixes & Multiplayer Optimization Multiplayer gameplay is now smoother! Weβve improved the network performance to ensure a more stable connection between the host and clients. β
Fixed random disconnections in multiplayer β the game no longer kicks players due to sudden connection drops. β
Better data synchronization between players β clients now see objects exactly as the host does. β
Reduced multiplayer lag β improved latency and more accurate action synchronization. If you had issues in multiplayer before, this update should make it a lot better! π§
changedπ§ Multiplayer Fixes & Improvements β’ β
Fixed UV light generator sound bug β it was continuously playing in multiplayer, even when it shouldnβt. β’ β
Corrected UV generator light and sound replication β both host and clients now see and hear the generator properly. β’ β
Fixed the parking brake issue in vehicles β clients can now properly release the handbrake and drive! β’ β
Partially fixed vehicle loading for clients β upon first loading, the client now sees the vehicle with all its components, which are part of the vehicleβs inventory. Previously, wheels and body parts would be missing, even though they were in the inventory. β’ β οΈ WARNING! If the host adds or removes vehicle parts, the client will not see the change until they open the vehicle inventory β we are working on a fix! β’ π§ We are also working on fixing vehicle engine sounds and lights β stay tuned for improvements!
addedπΉ New Weapon β Bow & Arrows! β’ π― A new way to fight! The bow and arrows allow for silent kills, perfect for hunting or eliminating enemies without drawing attention. β’ π§ Current issue β sometimes, the client cannot see the hostβs bow. We are working on fixing this.
fixedπ Enemies & AI Improvements β’ After 18:30 and around 22:00, enemies were constantly respawning, leading to FPS drops β fixed! β’ Better enemy distribution during day & night β during the day, there are fewer mutants but more survivors and animals. At night, mutants dominate the world. β’ A dynamic world where every moment matters!
π PostApo β Update 0.2.8 | Multiplayer Fixes, Vehicles & New Bow! π― Survivors, we have another big update packed with fixes, optimizations, and new content! This time, we focused on multiplayer improvements, vehicle fixes, and added a brand-new weapon β the bow and arrows! πΉ Weβve also worked on network stability for multiplayer players β fewer lags, better synchronization, and a more stable connection!
π Network Fixes & Multiplayer Optimization Multiplayer gameplay is now smoother! Weβve improved the network performance to ensure a more stable connection between the host and clients. β
Fixed random disconnections in multiplayer β the game no longer kicks players due to sudden connection drops. β
Better data synchronization between players β clients now see objects exactly as the host does. β
Reduced multiplayer lag β improved latency and more accurate action synchronization. If you had issues in multiplayer before, this update should make it a lot better! π§
π§ Multiplayer Fixes & Improvements β’ β
Fixed UV light generator sound bug β it was continuously playing in multiplayer, even when it shouldnβt. β’ β
Corrected UV generator light and sound replication β both host and clients now see and hear the generator properly. β’ β
Fixed the parking brake issue in vehicles β clients can now properly release the handbrake and drive! β’ β
Partially fixed vehicle loading for clients β upon first loading, the client now sees the vehicle with all its components, which are part of the vehicleβs inventory. Previously, wheels and body parts would be missing, even though they were in the inventory. β’ β οΈ WARNING! If the host adds or removes vehicle parts, the client will not see the change until they open the vehicle inventory β we are working on a fix! β’ π§ We are also working on fixing vehicle engine sounds and lights β stay tuned for improvements!
πΉ New Weapon β Bow & Arrows! β’ π― A new way to fight! The bow and arrows allow for silent kills, perfect for hunting or eliminating enemies without drawing attention. β’ π§ Current issue β sometimes, the client cannot see the hostβs bow. We are working on fixing this.
π Enemies & AI Improvements β’ After 18:30 and around 22:00, enemies were constantly respawning, leading to FPS drops β fixed! β’ Better enemy distribution during day & night β during the day, there are fewer mutants but more survivors and animals. At night, mutants dominate the world. β’ A dynamic world where every moment matters!
π₯ Whatβs Next? β’ πΉ Further multiplayer optimizations β we want the game to run even smoother! β’ πΉ More vehicle improvements β additional vehicle types and features. β’ πΉ New survival mechanics & crafting β expanding ways to survive and fight! β’ πΉ Story expansion and new quests!
Thank you for being part of our journey, survivors! Your support and feedback push us forward, making PostApo an even better game. Stay tuned for more updates and prepare for the challenges of the Zone! π PostApo Team π
Bow -> "H"