HomeGamesUpdatesPricingMethodology
Steam News15 February 20251y ago

Alpha Update 0.2.8 HotFix4

πŸš€ PostApo – Update 0.2.8 | Multiplayer Fixes, Vehicles & New Bow! 🎯 Survivors, we have another big update packed with fixes, optimizations, and new content!

Full notes

Full PostApo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions2 changes0 removals
  • Server
  • Gameplay
  • Performance
addedπŸš€ PostApo – Update 0.2.8 | Multiplayer Fixes, Vehicles & New Bow! 🎯 Survivors, we have another big update packed with fixes, optimizations, and new content! This time, we focused on multiplayer improvements, vehicle fixes, and added a brand-new weapon – the bow and arrows! 🏹 We’ve also worked on network stability for multiplayer players – fewer lags, better synchronization, and a more stable connection!
fixed🌐 Network Fixes & Multiplayer Optimization Multiplayer gameplay is now smoother! We’ve improved the network performance to ensure a more stable connection between the host and clients. βœ… Fixed random disconnections in multiplayer – the game no longer kicks players due to sudden connection drops. βœ… Better data synchronization between players – clients now see objects exactly as the host does. βœ… Reduced multiplayer lag – improved latency and more accurate action synchronization. If you had issues in multiplayer before, this update should make it a lot better! πŸ”§
changedπŸ”§ Multiplayer Fixes & Improvements β€’ βœ… Fixed UV light generator sound bug – it was continuously playing in multiplayer, even when it shouldn’t. β€’ βœ… Corrected UV generator light and sound replication – both host and clients now see and hear the generator properly. β€’ βœ… Fixed the parking brake issue in vehicles – clients can now properly release the handbrake and drive! β€’ βœ… Partially fixed vehicle loading for clients – upon first loading, the client now sees the vehicle with all its components, which are part of the vehicle’s inventory. Previously, wheels and body parts would be missing, even though they were in the inventory. β€’ ⚠️ WARNING! If the host adds or removes vehicle parts, the client will not see the change until they open the vehicle inventory – we are working on a fix! β€’ πŸ”§ We are also working on fixing vehicle engine sounds and lights – stay tuned for improvements!
added🏹 New Weapon – Bow & Arrows! β€’ 🎯 A new way to fight! The bow and arrows allow for silent kills, perfect for hunting or eliminating enemies without drawing attention. β€’ πŸ”§ Current issue – sometimes, the client cannot see the host’s bow. We are working on fixing this.
fixedπŸ’€ Enemies & AI Improvements β€’ After 18:30 and around 22:00, enemies were constantly respawning, leading to FPS drops – fixed! β€’ Better enemy distribution during day & night – during the day, there are fewer mutants but more survivors and animals. At night, mutants dominate the world. β€’ A dynamic world where every moment matters!
addedπŸ”₯ What’s Next? β€’ πŸ”Ή Further multiplayer optimizations – we want the game to run even smoother! β€’ πŸ”Ή More vehicle improvements – additional vehicle types and features. β€’ πŸ”Ή New survival mechanics & crafting – expanding ways to survive and fight! β€’ πŸ”Ή Story expansion and new quests!

PostApo changes

addedπŸš€ PostApo – Update 0.2.8 | Multiplayer Fixes, Vehicles & New Bow! 🎯 Survivors, we have another big update packed with fixes, optimizations, and new content! This time, we focused on multiplayer improvements, vehicle fixes, and added a brand-new weapon – the bow and arrows! 🏹 We’ve also worked on network stability for multiplayer players – fewer lags, better synchronization, and a more stable connection!
fixed🌐 Network Fixes & Multiplayer Optimization Multiplayer gameplay is now smoother! We’ve improved the network performance to ensure a more stable connection between the host and clients. βœ… Fixed random disconnections in multiplayer – the game no longer kicks players due to sudden connection drops. βœ… Better data synchronization between players – clients now see objects exactly as the host does. βœ… Reduced multiplayer lag – improved latency and more accurate action synchronization. If you had issues in multiplayer before, this update should make it a lot better! πŸ”§
changedπŸ”§ Multiplayer Fixes & Improvements β€’ βœ… Fixed UV light generator sound bug – it was continuously playing in multiplayer, even when it shouldn’t. β€’ βœ… Corrected UV generator light and sound replication – both host and clients now see and hear the generator properly. β€’ βœ… Fixed the parking brake issue in vehicles – clients can now properly release the handbrake and drive! β€’ βœ… Partially fixed vehicle loading for clients – upon first loading, the client now sees the vehicle with all its components, which are part of the vehicle’s inventory. Previously, wheels and body parts would be missing, even though they were in the inventory. β€’ ⚠️ WARNING! If the host adds or removes vehicle parts, the client will not see the change until they open the vehicle inventory – we are working on a fix! β€’ πŸ”§ We are also working on fixing vehicle engine sounds and lights – stay tuned for improvements!
added🏹 New Weapon – Bow & Arrows! β€’ 🎯 A new way to fight! The bow and arrows allow for silent kills, perfect for hunting or eliminating enemies without drawing attention. β€’ πŸ”§ Current issue – sometimes, the client cannot see the host’s bow. We are working on fixing this.
fixedπŸ’€ Enemies & AI Improvements β€’ After 18:30 and around 22:00, enemies were constantly respawning, leading to FPS drops – fixed! β€’ Better enemy distribution during day & night – during the day, there are fewer mutants but more survivors and animals. At night, mutants dominate the world. β€’ A dynamic world where every moment matters!

πŸš€ PostApo – Update 0.2.8 | Multiplayer Fixes, Vehicles & New Bow! 🎯 Survivors, we have another big update packed with fixes, optimizations, and new content! This time, we focused on multiplayer improvements, vehicle fixes, and added a brand-new weapon – the bow and arrows! 🏹 We’ve also worked on network stability for multiplayer players – fewer lags, better synchronization, and a more stable connection!

🌐 Network Fixes & Multiplayer Optimization Multiplayer gameplay is now smoother! We’ve improved the network performance to ensure a more stable connection between the host and clients. βœ… Fixed random disconnections in multiplayer – the game no longer kicks players due to sudden connection drops. βœ… Better data synchronization between players – clients now see objects exactly as the host does. βœ… Reduced multiplayer lag – improved latency and more accurate action synchronization. If you had issues in multiplayer before, this update should make it a lot better! πŸ”§

πŸ”§ Multiplayer Fixes & Improvements β€’ βœ… Fixed UV light generator sound bug – it was continuously playing in multiplayer, even when it shouldn’t. β€’ βœ… Corrected UV generator light and sound replication – both host and clients now see and hear the generator properly. β€’ βœ… Fixed the parking brake issue in vehicles – clients can now properly release the handbrake and drive! β€’ βœ… Partially fixed vehicle loading for clients – upon first loading, the client now sees the vehicle with all its components, which are part of the vehicle’s inventory. Previously, wheels and body parts would be missing, even though they were in the inventory. β€’ ⚠️ WARNING! If the host adds or removes vehicle parts, the client will not see the change until they open the vehicle inventory – we are working on a fix! β€’ πŸ”§ We are also working on fixing vehicle engine sounds and lights – stay tuned for improvements!

🏹 New Weapon – Bow & Arrows! β€’ 🎯 A new way to fight! The bow and arrows allow for silent kills, perfect for hunting or eliminating enemies without drawing attention. β€’ πŸ”§ Current issue – sometimes, the client cannot see the host’s bow. We are working on fixing this.

πŸ’€ Enemies & AI Improvements β€’ After 18:30 and around 22:00, enemies were constantly respawning, leading to FPS drops – fixed! β€’ Better enemy distribution during day & night – during the day, there are fewer mutants but more survivors and animals. At night, mutants dominate the world. β€’ A dynamic world where every moment matters!

πŸ”₯ What’s Next? β€’ πŸ”Ή Further multiplayer optimizations – we want the game to run even smoother! β€’ πŸ”Ή More vehicle improvements – additional vehicle types and features. β€’ πŸ”Ή New survival mechanics & crafting – expanding ways to survive and fight! β€’ πŸ”Ή Story expansion and new quests!

Thank you for being part of our journey, survivors! Your support and feedback push us forward, making PostApo an even better game. Stay tuned for more updates and prepare for the challenges of the Zone! πŸš€ PostApo Team πŸ’€

Bow -> "H"

Source

Steam News / 15 February 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.