What changed
3 fixes4 additions3 changes0 removals
- Gameplay
- Maps
- Balance
- UI and audio
addedπ₯ PostApo - Alpha Update 0.2.7 | Mutants, Explosions & Recycling! π₯ π’ Survivors, a new major update is here! We've added new game mechanics, improved combat, and introduced a brand-new crafting item β the Recycler!
fixedπ Tutorial Map Improvements β Fixed falling off the world β the map is now fully enclosed! β Added a special vehicle exclusively for the tutorial map β getting around is now faster. β Reworked C4 and grenade explosions: β’ Increased blast radius and damage output. β’ New visual effects for explosions β making them more dynamic and immersive! β Adjusted ammo availability in the tutorial map for better testing and balancing.
changedπ Reworked Enemy Spawning System β Enemies now spawn based on the time of day: β’ At night: Mainly mutants, with a small mix of other enemies. β’ During the day: No mutants, instead wild animals roam the Zone. β At night, animals will not spawn β instead, the Zone will be overrun by mutants!
addedπ£ Explosions Overhaul β Bigger, Louder, More Deadly! β C4 now beeps louder β making it even more terrifying to approach! β Increased explosion damage radius β perfect for clearing out groups of enemies! β New explosive visual effects β bringing a more cinematic feel to the action!
changedπ Multiplayer Synchronization Fixes β Fixed enemy spawning issues for clients: β’ Previously, clients could see enemies that didnβt exist or miss ones that should have been there. Now everything is fully synchronized! β Fixed object replication (barrels, pallets, etc.): β’ Newly connected players now see the correct state of destroyed objects instead of undamaged versions.
fixedπ« Weapon & Sound Improvements β Fixed silencer: Now properly suppresses gunfire sounds. β New headshot mechanics: β’ A single shot to the head now causes enemies to lose their heads, leaving behind a pool of blood. β’ Added a distinct headshot sound effect to make hits feel even more impactful!
PostApo changes
addedπ₯ PostApo - Alpha Update 0.2.7 | Mutants, Explosions & Recycling! π₯ π’ Survivors, a new major update is here! We've added new game mechanics, improved combat, and introduced a brand-new crafting item β the Recycler!
fixedπ Tutorial Map Improvements β Fixed falling off the world β the map is now fully enclosed! β Added a special vehicle exclusively for the tutorial map β getting around is now faster. β Reworked C4 and grenade explosions: β’ Increased blast radius and damage output. β’ New visual effects for explosions β making them more dynamic and immersive! β Adjusted ammo availability in the tutorial map for better testing and balancing.
changedπ Reworked Enemy Spawning System β Enemies now spawn based on the time of day: β’ At night: Mainly mutants, with a small mix of other enemies. β’ During the day: No mutants, instead wild animals roam the Zone. β At night, animals will not spawn β instead, the Zone will be overrun by mutants!
addedπ£ Explosions Overhaul β Bigger, Louder, More Deadly! β C4 now beeps louder β making it even more terrifying to approach! β Increased explosion damage radius β perfect for clearing out groups of enemies! β New explosive visual effects β bringing a more cinematic feel to the action!
changedπ Multiplayer Synchronization Fixes β Fixed enemy spawning issues for clients: β’ Previously, clients could see enemies that didnβt exist or miss ones that should have been there. Now everything is fully synchronized! β Fixed object replication (barrels, pallets, etc.): β’ Newly connected players now see the correct state of destroyed objects instead of undamaged versions.
π₯ PostApo - Alpha Update 0.2.7 | Mutants, Explosions & Recycling! π₯ π’ Survivors, a new major update is here! We've added new game mechanics, improved combat, and introduced a brand-new crafting item β the Recycler!
π Tutorial Map Improvements β Fixed falling off the world β the map is now fully enclosed! β Added a special vehicle exclusively for the tutorial map β getting around is now faster. β Reworked C4 and grenade explosions: β’ Increased blast radius and damage output. β’ New visual effects for explosions β making them more dynamic and immersive! β Adjusted ammo availability in the tutorial map for better testing and balancing.
π Reworked Enemy Spawning System β Enemies now spawn based on the time of day: β’ At night: Mainly mutants, with a small mix of other enemies. β’ During the day: No mutants, instead wild animals roam the Zone. β At night, animals will not spawn β instead, the Zone will be overrun by mutants!
π£ Explosions Overhaul β Bigger, Louder, More Deadly! β C4 now beeps louder β making it even more terrifying to approach! β Increased explosion damage radius β perfect for clearing out groups of enemies! β New explosive visual effects β bringing a more cinematic feel to the action!
π Multiplayer Synchronization Fixes β Fixed enemy spawning issues for clients: β’ Previously, clients could see enemies that didnβt exist or miss ones that should have been there. Now everything is fully synchronized! β Fixed object replication (barrels, pallets, etc.): β’ Newly connected players now see the correct state of destroyed objects instead of undamaged versions.
π« Weapon & Sound Improvements β Fixed silencer: Now properly suppresses gunfire sounds. β New headshot mechanics: β’ A single shot to the head now causes enemies to lose their heads, leaving behind a pool of blood. β’ Added a distinct headshot sound effect to make hits feel even more impactful!
π New Crafting Item: The Recycler! β» β Recycle old items and get valuable resources! β Currently, you can recycle: β’ Car front hood β’ Wooden Rod β’ Yellow Pants β’ Smelting Furnace β More items will be recyclable in future updates! β Recycling requires fuel β each process costs 2 fuel and takes 10 seconds.
π New Mutant Animations β Walking and idle animations have been redesigned β mutants are now even creepier! β Encountering them at night? You really donβt want that.
π§ Fixes & Improvements β Fixed Guard Patrol name tag being visible across the entire map. β Fixed enemy spawn points in the tutorial map β enemies now appear correctly. β Fixed the furnace icon β now displays properly!
π Whatβs Coming Next? πΉ Further expansion of the vehicle and recycling system! πΉ Improved sounds and animations, making the world feel even more alive (or dead π±). πΉ More tweaks to enemy spawn behavior and other survival mechanics!
π Thank You for Your Support! Your feedback and enthusiasm help shape PostApo into the ultimate survival experience! π Stay strong, survivors β another update is just around the corner! π π PostApo Team π