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Steam News12 February 20251y ago

Alpha Update 0.2.7

πŸ”₯ PostApo - Alpha Update 0.2.7 | Mutants, Explosions & Recycling! πŸ”₯ πŸ“’ Survivors, a new major update is here! We've added new game mechanics, improved combat, and introduced a brand-new crafting item – the Recycler!

Full notes

Full PostApo update

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What changed

3 fixes4 additions3 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
addedπŸ”₯ PostApo - Alpha Update 0.2.7 | Mutants, Explosions & Recycling! πŸ”₯ πŸ“’ Survivors, a new major update is here! We've added new game mechanics, improved combat, and introduced a brand-new crafting item – the Recycler!
fixedπŸ†• Tutorial Map Improvements βœ” Fixed falling off the world – the map is now fully enclosed! βœ” Added a special vehicle exclusively for the tutorial map – getting around is now faster. βœ” Reworked C4 and grenade explosions: β€’ Increased blast radius and damage output. β€’ New visual effects for explosions – making them more dynamic and immersive! βœ” Adjusted ammo availability in the tutorial map for better testing and balancing.
changed🎭 Reworked Enemy Spawning System βœ” Enemies now spawn based on the time of day: β€’ At night: Mainly mutants, with a small mix of other enemies. β€’ During the day: No mutants, instead wild animals roam the Zone. βœ” At night, animals will not spawn – instead, the Zone will be overrun by mutants!
addedπŸ’£ Explosions Overhaul – Bigger, Louder, More Deadly! βœ” C4 now beeps louder – making it even more terrifying to approach! βœ” Increased explosion damage radius – perfect for clearing out groups of enemies! βœ” New explosive visual effects – bringing a more cinematic feel to the action!
changedπŸ”„ Multiplayer Synchronization Fixes βœ” Fixed enemy spawning issues for clients: β€’ Previously, clients could see enemies that didn’t exist or miss ones that should have been there. Now everything is fully synchronized! βœ” Fixed object replication (barrels, pallets, etc.): β€’ Newly connected players now see the correct state of destroyed objects instead of undamaged versions.
fixedπŸ”« Weapon & Sound Improvements βœ” Fixed silencer: Now properly suppresses gunfire sounds. βœ” New headshot mechanics: β€’ A single shot to the head now causes enemies to lose their heads, leaving behind a pool of blood. β€’ Added a distinct headshot sound effect to make hits feel even more impactful!

PostApo changes

addedπŸ”₯ PostApo - Alpha Update 0.2.7 | Mutants, Explosions & Recycling! πŸ”₯ πŸ“’ Survivors, a new major update is here! We've added new game mechanics, improved combat, and introduced a brand-new crafting item – the Recycler!
fixedπŸ†• Tutorial Map Improvements βœ” Fixed falling off the world – the map is now fully enclosed! βœ” Added a special vehicle exclusively for the tutorial map – getting around is now faster. βœ” Reworked C4 and grenade explosions: β€’ Increased blast radius and damage output. β€’ New visual effects for explosions – making them more dynamic and immersive! βœ” Adjusted ammo availability in the tutorial map for better testing and balancing.
changed🎭 Reworked Enemy Spawning System βœ” Enemies now spawn based on the time of day: β€’ At night: Mainly mutants, with a small mix of other enemies. β€’ During the day: No mutants, instead wild animals roam the Zone. βœ” At night, animals will not spawn – instead, the Zone will be overrun by mutants!
addedπŸ’£ Explosions Overhaul – Bigger, Louder, More Deadly! βœ” C4 now beeps louder – making it even more terrifying to approach! βœ” Increased explosion damage radius – perfect for clearing out groups of enemies! βœ” New explosive visual effects – bringing a more cinematic feel to the action!
changedπŸ”„ Multiplayer Synchronization Fixes βœ” Fixed enemy spawning issues for clients: β€’ Previously, clients could see enemies that didn’t exist or miss ones that should have been there. Now everything is fully synchronized! βœ” Fixed object replication (barrels, pallets, etc.): β€’ Newly connected players now see the correct state of destroyed objects instead of undamaged versions.

πŸ”₯ PostApo - Alpha Update 0.2.7 | Mutants, Explosions & Recycling! πŸ”₯ πŸ“’ Survivors, a new major update is here! We've added new game mechanics, improved combat, and introduced a brand-new crafting item – the Recycler!

πŸ†• Tutorial Map Improvements βœ” Fixed falling off the world – the map is now fully enclosed! βœ” Added a special vehicle exclusively for the tutorial map – getting around is now faster. βœ” Reworked C4 and grenade explosions: β€’ Increased blast radius and damage output. β€’ New visual effects for explosions – making them more dynamic and immersive! βœ” Adjusted ammo availability in the tutorial map for better testing and balancing.

🎭 Reworked Enemy Spawning System βœ” Enemies now spawn based on the time of day: β€’ At night: Mainly mutants, with a small mix of other enemies. β€’ During the day: No mutants, instead wild animals roam the Zone. βœ” At night, animals will not spawn – instead, the Zone will be overrun by mutants!

πŸ’£ Explosions Overhaul – Bigger, Louder, More Deadly! βœ” C4 now beeps louder – making it even more terrifying to approach! βœ” Increased explosion damage radius – perfect for clearing out groups of enemies! βœ” New explosive visual effects – bringing a more cinematic feel to the action!

πŸ”„ Multiplayer Synchronization Fixes βœ” Fixed enemy spawning issues for clients: β€’ Previously, clients could see enemies that didn’t exist or miss ones that should have been there. Now everything is fully synchronized! βœ” Fixed object replication (barrels, pallets, etc.): β€’ Newly connected players now see the correct state of destroyed objects instead of undamaged versions.

πŸ”« Weapon & Sound Improvements βœ” Fixed silencer: Now properly suppresses gunfire sounds. βœ” New headshot mechanics: β€’ A single shot to the head now causes enemies to lose their heads, leaving behind a pool of blood. β€’ Added a distinct headshot sound effect to make hits feel even more impactful!

πŸ›  New Crafting Item: The Recycler! β™» βœ” Recycle old items and get valuable resources! βœ” Currently, you can recycle: β€’ Car front hood β€’ Wooden Rod β€’ Yellow Pants β€’ Smelting Furnace βœ” More items will be recyclable in future updates! βœ” Recycling requires fuel – each process costs 2 fuel and takes 10 seconds.

😈 New Mutant Animations βœ” Walking and idle animations have been redesigned – mutants are now even creepier! βœ” Encountering them at night? You really don’t want that.

πŸ”§ Fixes & Improvements βœ” Fixed Guard Patrol name tag being visible across the entire map. βœ” Fixed enemy spawn points in the tutorial map – enemies now appear correctly. βœ” Fixed the furnace icon – now displays properly!

πŸ”œ What’s Coming Next? πŸ”Ή Further expansion of the vehicle and recycling system! πŸ”Ή Improved sounds and animations, making the world feel even more alive (or dead 😱). πŸ”Ή More tweaks to enemy spawn behavior and other survival mechanics!

πŸ™ Thank You for Your Support! Your feedback and enthusiasm help shape PostApo into the ultimate survival experience! πŸš€ Stay strong, survivors – another update is just around the corner! πŸ’€ πŸ’€ PostApo Team πŸ’€

Source

Steam News / 12 February 2025

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