Full notes
Full PostApo update
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What changed
- Gameplay
- UI and audio
- Security
- Balance
PostApo changes
🛠️ Update 0.4.0 – “Order and Hell” “Chaos is over. Order begins. Safety is gone. Fear takes its place.”
📦 AutoStash System – Chaos, Finally Conquered The long-awaited Auto Inventory Sorting System is here! If you're near a PlotPole and have storage chests placed, your items will now be automatically sorted and stored with zero effort.
🔹 How it works: Use Stash All to instantly transfer all items from your inventory:
The system searches for matching items already inside chests and stacks them accordingly.
No UI. No dragging. Just logic and speed.
No PlotPole nearby? No problem.
If you have a matching item in your inventory and in a chest, just hit Spacebar, and it'll be transferred automatically.
🔹 Advanced Features: Want to keep certain items with you? → Set exceptions inside your PlotPole. For example: “Keep Medkits, stash everything else.”
If there's no room or no matching item sample in any chest, → The excess items will be dropped at your feet. Nothing is lost.
After sorting, the system shows you a detailed log of how many items were moved.
✅ Say goodbye to endless clicking. Now it's fast. Smart. Satisfying.
🧠 Loot System Overhaul – Finally Makes Sense No more grenades in toilets. No more car doors in sinks.
✨ What’s new: All loot is now contextual and realistic:
Weapons → Police stations, military zones
Medicine → Hospitals, medkits
Food → Kitchens, basements, fridges
Tools → Garages, tool racks
Junk → Drawers, cabinets, trash bins
Each container has its own curated loot table, matched to its real-world function.
➡️ More immersion. ➡️ More logic. ➡️ More believable survival.
“Even finding a screwdriver finally makes sense.”
🔐 Door Upgrades – Now with Metal Security You can now upgrade wooden doors to metal doors, bringing:
Higher resistance to attacks
Improved protection from the outside
A strong, secure look that screams survivor
🔩 New Crafting Material: Nails Starting with 0.4.0, building any structure or base piece will now require nails along with wood or other resources.
Real building begins now.
☣️ Contaminated Zones – Taste of Terror This update introduces the first sample of toxic areas, a preview of what’s to come in future versions.
👁🗨 What you’ll find: A sealed-off mine, packed with:
Rare loot
Aggressive enemies
Mutants
Pitch darkness
Entry requirements:
Respirator / gas mask – enter without it and you’ll die in seconds.
Light source – without it, you’re blind. And something is watching in the dark...
And this is just the beginning. Mines, abandoned buildings, bunkers, dungeons... True survival is about to begin.
🔧 Ongoing Development This is a milestone update, but not the final step. Here's what's next:
More varied and deadly contaminated zones
Development of special gear like hazmat suits, filters, detectors, tactical lights
Enhanced AI that reacts to light, sound, and smell
🧪 Final Notes Update 0.4.0 delivers:
✅ Order to your inventory ✅ Realistic and logical looting ✅ Fear that lingers long after you log out
And the best part?
Hell hasn’t even started yet.
Source
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