Full notes
Full POSTAL 4: No Regerts update
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What changed
- Gameplay
- Compatibility
- Performance
- Events
- UI and audio
POSTAL 4: No Regerts changes
Hey there legends! And Happy birthday 21st birthday to POSTAL 2!
We are currently still beavering away at a nice big update for you guys for P4, but in the meantime we have this smaller update for you, which addresses the issues you guys have reported across Steam Forums, and our social media (Thank you!) - plus some animation improvements.
While we’re here, we’ll update you a bit on what’s going on with P4 in general. Co-op ended up being a much bigger endeavor and challenge than we expected, but it’s still very much being worked on and we hope have it ready for at least an open beta this summer.
We are in the process of implementing and testing DLSS and FDR upscaling and frame generation, and hope to have that ready for the next update.
We realize there has been some performance regressions since we updated the gore system last update, and are very much working to sort that out.
We are also working to improve how saving and checkpointing is handled currently for a future update.
There is more, but we just wanted to comment on things that are happening sooner than later.
Thanks, as always, for your patience and support!
RWS Team
Added small outline to cheat input font in order to improve visibility
Imporved third-person Grenade throwing animation
Improved sidewalk collision in order to prevent NPCs from slightly floating
Adjusted Dude's shoulders, they will now appear less sunken and more natural
Improved the text overlay which appears when you activate a'Going POSTAL Challenge'
New blood effects causing lag Nutshots being extremely hard to land Settings not saving in languages other than English Weapon Wheel becoming unresponsive when using the'Free Mouse'option POSTAL and Nigh-Impossible modes allowing for extra saves and inventory-stored health items Pain / Near Death skull being too small Sewer Hobo Hate Group not triggering Not being able to walk up the stairs in Wipe Compound without jumping first Missing Gnome hatch in Prison tile Crash that would occur sometimes when killing cops and another crash when completing objectives on Kunny Island Inacessible'Going POSTAL Challenge'outside of Kunny Island Rock Smasher challenge not accepting'Charged'and'Vitamin X'Sledgehammer attacks Dilbow challenge in the Ghost Town not having a visible target to hit Restored Krotchy dolls to some locations in the Residential tile: Anu's Inn, Laundromat and Rusty Trombone Dude Eye meter and Melee Charge bars not disappearing when the game is paused Text going off-screen during certain'Going POSTAL Challenges'Landscape holes in Riverside tile Car explosion sounds still playing when Audio was set to'0'HUD appearing during the Wednesday Outro cutscene Certain UI elements appearing blurry for a couple of seconds
Source
Changelog.gg summarizes and formats this update. How we read updates.
