Full notes
Full Possible One: Lunar Industries update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Fixes
- UI and audio
Hi everyone, We’ve uploaded a new update focused on difficulty settings, game balance, and bug fixes based on your feedback. Thank you to everyone who used the in-game bug report tool. Your reports helped us find and fix many of the issues in this update. Please keep sending us bugs and feedback by pressing F8 in-game. Version 0.7.04.0102 Changelog Difficulty & Balance
Added Easy, Medium, and Hard difficulty settings to the New Game screen and Options.
Metal Mining Sites are now visible from Phase 2, making them easier to find when needed.
Fixed Research Point reward issues.
Scout & Survey Fixes
Fixed several cases where the Scout could get stuck, stay idle in a “working” state, or fail to finish a task.
Fixed Scout pathfinding issues outside the grid.
Fixed Scout-related issues when working with survey sites.
Tutorial
Fixed tutorial shipment selection issues.
Fixed a naming mismatch between “Light Pole” and “Range Extender.”
Improved and shortened some tutorial text and vehicle descriptions.
Added stronger emphasis on using F8 to send bug reports.
Mission, Resource & Construction Fixes
Fixed cooling and hydrogen missions not completing in some cases.
Fixed the Flatbed not delivering resources from the landing pad in some cases.
Fixed issues with demolishing outposts while they were still being built.
Fixed several road, tunnel, bridge, and demolition issues.
Fixed stuck construction vehicles and rescue-related problems.
Fixed some construction menu focus issues.
Prevented ordering shipments without enough reputation.
UI & Visual Fixes
Fixed missing gradients and several visual glitches.
Thanks again for helping us improve the game. Please keep using F8 to report bugs and send feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
