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Steam News15 April 20262mo ago

Pompeii: The Legacy - First Normal Update After Release

First Normal Patch After Release Salve, Governor, After the full release, I’ve been going through all your feedback, reports, and discussions, and they’ve helped a lot.

In this update2

Full notes

Full Pompeii: The Legacy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes6 additions5 changes2 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
  • Performance
addedFirst Normal Patch After ReleaseTomorrow I’m planning to add an additional resource display to the main UI, and after that I’ll continue working through the remaining fixes.
changedPatch Notes v1.002.1Fixes & Improvements
addedPatch Notes v1.002.1Added weekly Need/Gained stats hint in UI
removedPatch Notes v1.002.1Trade input no longer requires pressing Enter
fixedPatch Notes v1.002.1Fixed SHIFT / CTRL shortcuts in Stock panel (limits & trade targets)
addedPatch Notes v1.002.1Market now correctly reports serviced houses (added clearer hints)

Pompeii: The Legacy changes

addedTomorrow I’m planning to add an additional resource display to the main UI, and after that I’ll continue working through the remaining fixes.
changedFixes & Improvements
addedAdded weekly Need/Gained stats hint in UI
removedTrade input no longer requires pressing Enter
fixedFixed SHIFT / CTRL shortcuts in Stock panel (limits & trade targets)

First Normal Patch After Release

Salve, Governor,

After the full release, I’ve been going through all your feedback, reports, and discussions, and they’ve helped a lot. Thank you all for taking the time to share issues and suggestions.

This is the first slightly larger patch, focused on fixing as many of those things as possible. Most of them weren’t game-breaking, but I want the experience to be as smooth and enjoyable as it can be, so I’m pushing these updates quickly.

Tomorrow I’m planning to add an additional resource display to the main UI, and after that I’ll continue working through the remaining fixes.

Patch Notes v1.002.1

Fixes & Improvements

  • Added weekly Need/Gained stats hint in UI

  • Trade input no longer requires pressing Enter

  • Empty input fields in Stock / City Trade now reset to 0 instead of staying blank

  • Fixed SHIFT / CTRL shortcuts in Stock panel (limits & trade targets)

  • CTRL shortcut now correctly adjusts values by ±10

  • Market now correctly reports serviced houses (added clearer hints)

  • Fixed Martial Bless tech (Mars Temple now properly reduces Arena input costs)

  • Research can no longer be started without required resources

  • Improved hint when Markets are insufficient (shows total houses vs capacity)

  • Burned Domus now has correct burned visual state

  • Death of Markos quest now correctly counts both busts and small statues

  • Fixed issue with lost governing points on City Hall IV

  • Fixed sea surface shader

  • Fixed incorrect efficiency hints on some buildings

  • Art School & Martial Art School now properly contribute to Education

  • Added upgrades to Art School & Martial Art School

  • Fixed Italian objectives and reviewed other languages for consistency

  • Fixed Research panel reopening on correct tab

  • Added more trade cities (Olives, Iron, Fish, Wool, Grapes)

  • Increased impact of difficulty settings (Easy / Hard)

  • Various balance tweaks

  • Multiple text improvements across different languages

Thanks again for all the support, I’ll keep polishing and improving the game step by step!

Source

Steam News / 15 April 2026

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