In this update2
Full notes
Full Pompeii: The Legacy update
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What changed
- UI and audio
- Gameplay
- Fixes
- Balance
- Performance
Pompeii: The Legacy changes
First Normal Patch After Release
Salve, Governor,
After the full release, I’ve been going through all your feedback, reports, and discussions, and they’ve helped a lot. Thank you all for taking the time to share issues and suggestions.
This is the first slightly larger patch, focused on fixing as many of those things as possible. Most of them weren’t game-breaking, but I want the experience to be as smooth and enjoyable as it can be, so I’m pushing these updates quickly.
Tomorrow I’m planning to add an additional resource display to the main UI, and after that I’ll continue working through the remaining fixes.
Patch Notes v1.002.1
Fixes & Improvements
Added weekly Need/Gained stats hint in UI
Trade input no longer requires pressing Enter
Empty input fields in Stock / City Trade now reset to 0 instead of staying blank
Fixed SHIFT / CTRL shortcuts in Stock panel (limits & trade targets)
CTRL shortcut now correctly adjusts values by ±10
Market now correctly reports serviced houses (added clearer hints)
Fixed Martial Bless tech (Mars Temple now properly reduces Arena input costs)
Research can no longer be started without required resources
Improved hint when Markets are insufficient (shows total houses vs capacity)
Burned Domus now has correct burned visual state
Death of Markos quest now correctly counts both busts and small statues
Fixed issue with lost governing points on City Hall IV
Fixed sea surface shader
Fixed incorrect efficiency hints on some buildings
Art School & Martial Art School now properly contribute to Education
Added upgrades to Art School & Martial Art School
Fixed Italian objectives and reviewed other languages for consistency
Fixed Research panel reopening on correct tab
Added more trade cities (Olives, Iron, Fish, Wool, Grapes)
Increased impact of difficulty settings (Easy / Hard)
Various balance tweaks
Multiple text improvements across different languages
Thanks again for all the support, I’ll keep polishing and improving the game step by step!
Source
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