Full notes
Full PolyTown update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Good Friday everyone! We finally have some news to share with you all!
The scope of this sprint was to add all the visualizations needed to be able to place and manage the water system. As we talked in the past, the system is quite deep and it consists of multiple pieces. We approached this with generic code that takes more time to write, but then can be reused later with the other systems. The downside is that it takes us more time to complete and so we have less to share with you, but in the end it will pay off since we're gonna go faster on the other systems.
To better understand the visualizations we advise having a look at this blogpost where we explained the design of the water system
Read the full post on our website.
Source
Changelog.gg summarizes and formats this update. How we read updates.
