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Steam News29 May 20261mo ago

PolyTown Devlog #7 - Polishing the new network system

Good Friday everyone! Unfortunately, today we have not so much to talk about. There is no issue with the game, but we had simply to work on another project with maximum priority.

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0 fixes1 addition0 changes0 removals
  • Server
addedGood Friday everyone! Unfortunately, today we have not so much to talk about. There is no issue with the game, but we had simply to work on another project with maximum priority. This will be the case also for the next two weeks but after that we will be back on track! By the way we've been able to at least polish the new network system we've talked about in the previous devlog.

PolyTown changes

addedGood Friday everyone! Unfortunately, today we have not so much to talk about. There is no issue with the game, but we had simply to work on another project with maximum priority. This will be the case also for the next two weeks but after that we will be back on track! By the way we've been able to at least polish the new network system we've talked about in the previous devlog.

Good Friday everyone! Unfortunately, today we have not so much to talk about. There is no issue with the game, but we had simply to work on another project with maximum priority. This will be the case also for the next two weeks but after that we will be back on track! By the way we've been able to at least polish the new network system we've talked about in the previous devlog.

Read the full post on our website.

Source

Steam News / 29 May 2026

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