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Steam News9 January 20265mo ago

Demo Patch v0.38-2 Released

The ante structure for standard games has been changed from 1, 2, 5, 10, 15, 25, 50, 75, 100, 125, 150 to 2, 5, 10, 15, 20, 25, 30, 40, 50, 75, 100, 125, 150.

Full notes

Full Poker Warlords update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions2 changes0 removals
  • Gameplay
  • Store
  • Fixes
  • Balance
  • UI and audio
  • Server
changedThe ante structure for standard games has been changed from 1, 2, 5, 10, 15, 25, 50, 75, 100, 125, 150 to 2, 5, 10, 15, 20, 25, 30, 40, 50, 75, 100, 125, 150. Dev notes: the goal for this change is to speed up the early game and slow down the mid game before antes reach the 50 mark. We'll keep an eye on game lengths to see the impact of this change.
addedAdd new Blood Shaman model
addedAdd new Blood Shaman avatar and include in shop rotation
addedAdd new Nature table skin and include in shop rotation
addedAdd capability for campaign missions to have fixed environments to match the theme of the mission. Queen of Squirrels now has a grass floor, nature table, and squirrels walking around. It might be over the top :)
fixedFix some outstanding combat bugs: - Fix bug where Squirrel's Whisker sense would incorrectly apply evasion chance to Catapult, Trebuchet, and Archmage splash attacks - Fix buggy interaction between Marksmen alliance and Undead alliance (caused by new units spawning in the precombat phase) - Fix Moose Knight shield not applying to Lich splash attacks

Poker Warlords changes

changedThe ante structure for standard games has been changed from 1, 2, 5, 10, 15, 25, 50, 75, 100, 125, 150 to 2, 5, 10, 15, 20, 25, 30, 40, 50, 75, 100, 125, 150. Dev notes: the goal for this change is to speed up the early game and slow down the mid game before antes reach the 50 mark. We'll keep an eye on game lengths to see the impact of this change.
addedAdd new Blood Shaman model
addedAdd new Blood Shaman avatar and include in shop rotation
addedAdd new Nature table skin and include in shop rotation
addedAdd capability for campaign missions to have fixed environments to match the theme of the mission. Queen of Squirrels now has a grass floor, nature table, and squirrels walking around. It might be over the top :)
  • The ante structure for standard games has been changed from 1, 2, 5, 10, 15, 25, 50, 75, 100, 125, 150 to 2, 5, 10, 15, 20, 25, 30, 40, 50, 75, 100, 125, 150. Dev notes: the goal for this change is to speed up the early game and slow down the mid game before antes reach the 50 mark. We'll keep an eye on game lengths to see the impact of this change.

  • Add new Blood Shaman model

  • Add new Blood Shaman avatar and include in shop rotation

  • Add new Nature table skin and include in shop rotation

  • Add capability for campaign missions to have fixed environments to match the theme of the mission. Queen of Squirrels now has a grass floor, nature table, and squirrels walking around. It might be over the top :)

  • Fix some outstanding combat bugs- Fix bug where Squirrel's Whisker sense would incorrectly apply evasion chance to Catapult, Trebuchet, and Archmage splash attacks - Fix buggy interaction between Marksmen alliance and Undead alliance (caused by new units spawning in the precombat phase) - Fix Moose Knight shield not applying to Lich splash attacks
  • Change offered resolutions in the settings menu to include non-aspect ratio options and improve game's ability to handle resolution changes while running. A player with an ultrawide monitor can now pick a 16:9 resolution to fill half the screen, etc

  • Implement some behind-the-scenes background work for upcoming reconnect feature

  • The tutorial has been made easier by giving Chester lower unit count draws. Many players were losing the tutorial match which is probably not the best intro to the game!

  • Update game engine to Unity 6.3

Source

Steam News / 9 January 2026

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