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Steam News26 May 20262mo ago

Exposure and lighting fix

Recent updates broke the lighting in some levels but is now fixed. After changing the lighting technology and removing Lumen, some levels became far too dark. This has now been reworked and should look much better.

Full notes

Full Plura Ingenia: Patient 16 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change1 removal
  • Fixes
  • Gameplay
fixedRecent updates broke the lighting in some levels but is now fixed.
removedAfter changing the lighting technology and removing Lumen, some levels became far too dark. This has now been reworked and should look much better.
fixedA setting was unintentionally overriding the exposure of the entire game. This issue has now been fixed.
changedOverall lighting and visibility have been improved while keeping the atmosphere intact.

Plura Ingenia: Patient 16 changes

fixedRecent updates broke the lighting in some levels but is now fixed.
removedAfter changing the lighting technology and removing Lumen, some levels became far too dark. This has now been reworked and should look much better.
fixedA setting was unintentionally overriding the exposure of the entire game. This issue has now been fixed.
changedOverall lighting and visibility have been improved while keeping the atmosphere intact.

Recent updates broke the lighting in some levels but is now fixed.

  • After changing the lighting technology and removing Lumen, some levels became far too dark. This has now been reworked and should look much better.

  • A setting was unintentionally overriding the exposure of the entire game. This issue has now been fixed.

  • Overall lighting and visibility have been improved while keeping the atmosphere intact.

Source

Steam News / 26 May 2026

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