Full notes
Full ploink update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Balance
- Fixes
GAME CHANGES
New bosses
Every 5 levels you'll have an encounter with one of them
Added boss buckets to the bottom of the board, they can be used to influence which boss appears at what time
Removed dancing guy (He might make a comeback eventually)
Added Money Bag, a peg that immediately spawns on your board at the start of a run, the amount that spawn are based on your performance in the last run
Added Star, a peg that can turn into any peg in the game
Current score and multiplier can now be seen on the tooltip of balls (Easily visible when paused)
BALANCE CHANGES
Beehive
Improved Bee movement
Bees move faster when unlocked
Water Ball
Doesn't spawn a Metal Ball immediately when dropped
Forge
Can gain heat even if there are no pegs inside
Apple
Changed double score to 20% of balls score (affected by power)
Changed secret ability
Moved to bronze
Increased price
BUG FIXES
Fixed balls spawned inside of THE VOID not being destroyed
Fixed stats not resetting when restarting
Fixed being able to place a Pocket Dimension inside of itself
Fixed inconsistent Laser Pointer + Paint Ball colors
Fixed Pollen Ball not working properly when moved to an Alternate Universe
Source
Changelog.gg summarizes and formats this update. How we read updates.
