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Steam News24 November 20241y ago

Version 1.8.0 - Campaign Overworld

Features: Added the 'Campaign overworld map' Campaign levels are selected by clicking on the map and moving your character to a Banner, which displays the level details Completing a level will unlock the next level for

Full notes

Full Plebs update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions11 changes1 removal
  • Maps
  • Gameplay
  • Workshop
  • Performance
  • UI and audio
  • Fixes
addedAdded the 'Campaign overworld map' Campaign levels are selected by clicking on the map and moving your character to a Banner, which displays the level details Completing a level will unlock the next level for that campaign, and with enough completed levels, other campaigns are also unlocked The campaign can be played-through at any difficulty, but completing a level will only unlock the next level for the completed difficulty and lower difficulties. E.g. Completing a level at the 'Pleb' difficulty will unlock the next level for both 'Pleb' difficulty and 'Casual' difficulty, but will remain locked for the 'Commander' difficulty
changedUpdated the title music
changedUpdated the in-game music
changedGameplay:
addedRoads can now be placed at any angle, making it easier to create more complex road networks
changedThe resources needed to create a Road for all Nations are now easier to gather Increased the number of Sandstone Bricks harvested by the Egyptian Mason from 1 to 4 Increased the number of Stone Bricks crafted by the Greek Brickmaker from 3 to 5 Increased the number of Timber crafted by the Norsemen Carpenters from 3 to 5

Plebs changes

addedAdded the 'Campaign overworld map' Campaign levels are selected by clicking on the map and moving your character to a Banner, which displays the level details Completing a level will unlock the next level for that campaign, and with enough completed levels, other campaigns are also unlocked The campaign can be played-through at any difficulty, but completing a level will only unlock the next level for the completed difficulty and lower difficulties. E.g. Completing a level at the 'Pleb' difficulty will unlock the next level for both 'Pleb' difficulty and 'Casual' difficulty, but will remain locked for the 'Commander' difficulty
changedUpdated the title music
changedUpdated the in-game music
changedGameplay:
addedRoads can now be placed at any angle, making it easier to create more complex road networks

Features:

  • Added the 'Campaign overworld map'

    • Campaign levels are selected by clicking on the map and moving your character to a Banner, which displays the level details

    • Completing a level will unlock the next level for that campaign, and with enough completed levels, other campaigns are also unlocked

    • The campaign can be played-through at any difficulty, but completing a level will only unlock the next level for the completed difficulty and lower difficulties. E.g. Completing a level at the 'Pleb' difficulty will unlock the next level for both 'Pleb' difficulty and 'Casual' difficulty, but will remain locked for the 'Commander' difficulty

  • Updated the title music

  • Updated the in-game music

Gameplay:

  • Roads can now be placed at any angle, making it easier to create more complex road networks

  • Roads are slightly smaller

  • The resources needed to create a Road for all Nations are now easier to gather

    • Increased the number of Sandstone Bricks harvested by the Egyptian Mason from 1 to 4

    • Increased the number of Stone Bricks crafted by the Greek Brickmaker from 3 to 5

    • Increased the number of Timber crafted by the Norsemen Carpenters from 3 to 5

  • Removed Hammer And Chisel from Egyptians, fully replaced with Adze

  • Changed Norsemen Longship resources to require Nails instead of Ingots

  • Changed some building resource requirements for all Nations

Performance:

  • Improved the compression for all audio

UI:

  • All Resources in all Buildings now display a description when hovering

  • Updated the descriptions of many Resources, Buildings, and Vehicles

  • Selecting a save-file displays if the level is part of a Campaign

Bug-fixes:

  • Fixed fire being incorrectly shown behind the fog-of-war

  • Fixed cases where UI icons were not changing correctly

  • Corrected a few cases where objects were being rotated incorrectly

Source

Steam News / 24 November 2024

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