HomeGamesUpdatesPricingMethodology
Steam News18 April 20262mo ago

WEEK 3: Cosmic Beginnings | 宇宙の始まり

New Space Farming Mechanic Steam post image Introduced movable asteroids (小惑星 / しょうわくせい) as a new core resource system While flying your spaceship, you can shoot asteroids using the left mouse button at the cost of 1 Ma

Full notes

Full PLAYNESE: Master Japanese update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions0 changes0 removals
  • UI and audio
  • Gameplay
addedNew Space Farming Mechanic Steam post image Introduced movable asteroids (小惑星 / しょうわくせい) as a new core resource system While flying your spaceship, you can shoot asteroids using the left mouse button at the cost of 1 Mana per shot . An in-game wiki or guide is still planned, but discovering mechanics on your own is intended to feel more rewarding than reading everything upfront. Shooting angles matter - diagonal shots currently don’t work , adding a light “risk/reward” element as you position yourself correctly Destroyed asteroids become hidden, but your ship will slightly rise when flying over their remains , giving subtle feedback Asteroids are intentionally non-blocking , allowing you to fly through them for smoother exploration This system lays the foundation for future trading, crafting, space events, and resource expansion (more items planned) Current focus remains on developing the two existing planets: ネマク and ゼルカ before adding more planets
addedUI & Visual Updates 地球 = ち きゅう = Earth (planet visual added) All planet names now display furigana
fixedFix Prevented landing on high walls in space (fixes players landing on walls then fall off, resulting in not getting back to your ship. Let me know should you have this issue.
addedMusic Room 2nd floor unlocked with more tracks coming as the 1st floor is full. New tracks: コイン = Coin (Advanced) サングラス = Sunglasses (Beginner)
addedJLPT N3 Progress Completed 100 JLPT Q&A, but not yet implemented in-game. Furigana and coding are still being added, with full release planned for next week’s update. This was the main feature for this week and took longer than expected.
addedMore Content in Progress New music, stories, card game features, maps, and many more planned.

PLAYNESE: Master Japanese changes

addedNew Space Farming Mechanic Steam post image Introduced movable asteroids (小惑星 / しょうわくせい) as a new core resource system While flying your spaceship, you can shoot asteroids using the left mouse button at the cost of 1 Mana per shot . An in-game wiki or guide is still planned, but discovering mechanics on your own is intended to feel more rewarding than reading everything upfront. Shooting angles matter - diagonal shots currently don’t work , adding a light “risk/reward” element as you position yourself correctly Destroyed asteroids become hidden, but your ship will slightly rise when flying over their remains , giving subtle feedback Asteroids are intentionally non-blocking , allowing you to fly through them for smoother exploration This system lays the foundation for future trading, crafting, space events, and resource expansion (more items planned) Current focus remains on developing the two existing planets: ネマク and ゼルカ before adding more planets
addedUI & Visual Updates 地球 = ち きゅう = Earth (planet visual added) All planet names now display furigana
fixedFix Prevented landing on high walls in space (fixes players landing on walls then fall off, resulting in not getting back to your ship. Let me know should you have this issue.
addedMusic Room 2nd floor unlocked with more tracks coming as the 1st floor is full. New tracks: コイン = Coin (Advanced) サングラス = Sunglasses (Beginner)
addedJLPT N3 Progress Completed 100 JLPT Q&A, but not yet implemented in-game. Furigana and coding are still being added, with full release planned for next week’s update. This was the main feature for this week and took longer than expected.
  • New Space Farming Mechanic Steam post image

    • Introduced movable asteroids (小惑星 / しょうわくせい) as a new core resource system

    • While flying your spaceship, you can shoot asteroids using the left mouse button at the cost of 1 Mana per shot. An in-game wiki or guide is still planned, but discovering mechanics on your own is intended to feel more rewarding than reading everything upfront.

    • Shooting angles matter - diagonal shots currently don’t work, adding a light “risk/reward” element as you position yourself correctly

    • Destroyed asteroids become hidden, but your ship will slightly rise when flying over their remains, giving subtle feedback

    • Asteroids are intentionally non-blocking, allowing you to fly through them for smoother exploration

    • This system lays the foundation for future trading, crafting, space events, and resource expansion (more items planned)

    • Current focus remains on developing the two existing planets: ネマク and ゼルカ before adding more planets

  • UI & Visual Updates

    • 地球 = ち きゅう = Earth (planet visual added)

    • All planet names now display furigana

  • Fix

    • Prevented landing on high walls in space (fixes players landing on walls then fall off, resulting in not getting back to your ship. Let me know should you have this issue.

  • Music Room

    • 2nd floor unlocked with more tracks coming as the 1st floor is full.

    • New tracks:

      • コイン = Coin (Advanced)

      • サングラス = Sunglasses (Beginner)

  • JLPT N3 Progress

    • Completed 100 JLPT Q&A, but not yet implemented in-game. Furigana and coding are still being added, with full release planned for next week’s update. This was the main feature for this week and took longer than expected.

  • More Content in Progress

    • New music, stories, card game features, maps, and many more planned.

Join the Discord to share your ideas for next week’s update. You can also leave a Steam review to help new players understand what the game offers, what you enjoy, and what you’d like to see added in the future.

See you in Next Week's Update! ライト = Light

Source

Steam News / 18 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.